Grand Theft Auto III Message Board

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The Best Rated-M Games Money Can Buy
One IGN fan is 17 today. What Mature games should he nab?
ign.com posted by IGN Apr 02 2013 17:44 GMT
After 12 Years and 150 Million Units Sold, the PlayStation 2 Is Finally Done
R.I.P. PlayStation 2: 2000 - 2012Though the PlayStation 2 has been essentially démodé ever since its bigger, bulkier, more technologically advanced replacement came along in 2006, that doesn't mean the system just disappeared. In fact, it's been right t...
guardian.co.uk posted by Giant Bomb Jan 07 2013 15:50 GMT
Grand Theft Auto III is Being Remade, and it Looks Great
#grandtheftauto Later this week, Grand Theft Auto III is being released on the PlayStation Network. It's going to be hard to get very excited about it when you look how well this little project is coming a...
kotaku.com posted by Kotaku Jul 30 2012 11:00 GMT
Rockstar Revealing GTA III Secrets--9/11, Dodo, More
Grand Theft Auto III was a revelation at the time, yet we still know so little about its development.Grand Theft Auto III had an enormous impact on video games, in terms of the kinds of video games the industry focused on, what video games were capable of...
rockstargames.com posted by Giant Bomb Jan 05 2012 20:41 GMT
9/11 Changed Grand Theft Auto III, But Only a Tiny Bit
#grandtheftauto It's long been a subject of fan speculation as to how much Rockstar Games changed Grand Theft Auto III in the aftermath of the 9/11 attacks. In the decade-plus since GTA III came out, rumor...
rockstargames.com posted by Kotaku Jan 05 2012 19:00 GMT
You Can Use PC Mods On Grand Theft Auto III's iOS and Android Version
#grandtheftauto Merry (belated) Christmas, owners of the recently-released Grand Theft Auto III on iOS and Android. That mobile version you bought is actually, in almost every respect, the old PC version o...
theverge.com posted by Kotaku Jan 02 2012 06:00 GMT
GTA III’s Missing Missions, How Claude Got His Look And More You May Not Know About Rockstar’s Classic Game
#grandtheftauto You might be celebrating GTA III's 10th Anniversary by playing it on your iOS or Android device, with that version freshly out today. Rockstar's celebrating in a different way, though. On t...
rockstargames.com posted by Kotaku Dec 15 2011 21:40 GMT
IGN's GTA III Celebration Round-Up
We spoke to Dan Houser, the guys who made the game, industry luminaries and IGN editors. We looked at the game's design, influence and impact, as well as much-loved details like Easter eggs and the radio stations. Now IGN is bringing the curtain down on o...
games.ign.com posted by IGN Oct 23 2011 19:32 GMT
Grand Theft Auto III: IGN Editors' Best Memories
Ten years ago Grand Theft Auto III appeared in our lives. For many of us here at IGN, GTA III was a defining moment in gaming. We decided to honor Grand Theft Auto III with stories about what it meant to us back in 2001, and what it means to us now...
games.ign.com posted by IGN Oct 23 2011 17:38 GMT
How Grand Theft Auto III Was Made
"Objects contain the possibility of all situations," Ludwig Wittgenstein wrote. He was not talking about Grand Theft Auto III, but the process by which Rockstar's open world game came to be is a model of the sentiment. Perhaps more than any other form, ...
games.ign.com posted by IGN Oct 22 2011 13:03 GMT
GTA III's Best Easter Eggs
Grand Theft Auto III is 10 years old, and while the mere mention of the game brings back all sorts of warm and fuzzy memories, it also brings up a lot laughs. Believe it or not, Rockstar hid a bunch of goodies in its open world game, and finding them mean...
games.ign.com posted by IGN Oct 21 2011 18:46 GMT
GTA 3: Liberty City Radio Set the Bar
Ever since Space Invaders pioneered a descending four-note bass progression, video game music has been adding new levels of atmosphere to gaming experiences. Certain pieces of video game music are as timeless and recognizable as any number of film score...
games.ign.com posted by IGN Oct 19 2011 21:22 GMT
How Grand Theft Auto III Delighted a Generation
Dan Houser, Vice President at Rockstar Games never expected GTA III to be as big as it was. After an unspectacular appearance at E3, where it was "completely and utterly ignored," Rockstar wasn't sure about how the game would be received leading up to its...
games.ign.com posted by IGN Oct 19 2011 17:44 GMT
Dan Houser Talks Grand Theft Auto III
Dan Houser hardly every gives interviews. Thankfully, when he does, he's happy to do the talking. He and his brother Sam are the creative force behind Rockstar, creating some of the biggest games of the last decade. IGN visited Dan at Rockstar's offices i...
xbox360.ign.com posted by IGN Oct 18 2011 20:09 GMT
The Game Industry Remembers Grand Theft Auto III
One of Grand Theft Auto III's irrefutable achievements is the devotion it inspired from a huge audience, and the respect it holds from the game industry's creative community. The game excited and enticed more than 14 million players, while laying forth a ...
ps3.ign.com posted by IGN Oct 17 2011 17:45 GMT
How Grand Theft Auto III Carjacked Open World Games
Grand Theft Auto III didn't invent the idea of the open world game, but it may have perfected it. From Warren Robinett's Adventure for the Atari 2600 to Maxis's offshoot SimCopter, allowing players to author their own experiences in a simulated world has ...
games.ign.com posted by IGN Oct 16 2011 15:55 GMT
IGN Celebrates GTA III's Tenth Anniversary
On October 22, 2001 Grand Theft Auto appeared in U.S stores. This week, IGN will be celebrating the game's tenth anniversary with a series of features that honor GTA III's impact on game design and popular culture...
ps3.ign.com posted by IGN Oct 15 2011 15:54 GMT