Doctor Who: The Eternity Clock Message Board

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Now Available - Doctor Who: The Eternity Clock
store.steampowered.com posted by Valve Nov 15 2012 18:00 GMT
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Doctor Who: The Eternity Clock be Now Available on Steam 'n be 10% off!

Play as the Doctor 'n River Song as they race t' save the universe 'n time itself. Unravel the mystery a The Eternity Clock 'n AVAST! it be deadly path a destruction before it be too late.

Equipped with the Doctors sonic screwdriver, Rivers Blaster 'n other fantastic gadgets, journey through four London time periods 'n a number a alien locations in search a the answers. Face up t' the most fearsome monsters including Silurians, Cybermen, Daleks 'n the Silence.

Outwit 'n destroy foes, solve puzzles 'n make the right choices in an epic action-adventure.

Save the Future.

*Offer ends November 22nd at 10AM Pacific Time

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Doctor Who: The Eternity Clock on PS Vita Tuesday
twitter.com posted by PlayStation Blog Oct 05 2012 15:32 GMT
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In response t' many, many questions from PS Vita owners, I’m delighted t' officially announce that the PS Vita version a Doctor Who: The Eternity Clock will be available t' download from the PlayStation Store next week on October 9th in the US 'n October 10 in Europe! The PS Vita version a the game will have several new features that we’ve been working on the past few months.

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One example be the new PS Vita controls, which utilize the combination a the dual analog stick controls 'n PS Vita’s touchscreen features, enabling players t' switch between the more traditional controls 'n the ability t' tap the screen t' affect the action. All a the puzzle games within the game have been reworked t' make full use a touchscreen controls as well.

We’re also tapping into “near”, PS Vita’s geo-social service. Using “near”, players can collect “Gallifrean” medals while playing through the adventure 'n then drop them in a GPS location for other players t' collect. Grow yer collection while searching for other players’ medals!

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We’ll also support PS Vita’s Cloud Save option for players who own Doctor Who: The Eternity Clock on both PS3 'n PS Vita in the form a “Continuation Play.” This enables ye t' save yer game on one device 'n load it on the other, which means ye can continue yer adventure while ye’re on the move with yer PS Vita 'n then pick it back up from the same place at home on yer PS3.

We hope that ye enjoy Doctor Who: The Eternity Clock on the PS Vita 'n want t' thank all our fans for the support! t' stay up-t'-date on all things Eternity Clock, follow us on Twitter @DoctorWhoTEC.

Doctor Who: The Eternity Clock lands on PSN May 23
blog.eu.playstation.com posted by Joystiq May 16 2012 07:00 GMT
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Like the TARDIS, the PS3 be "bigger on the inside," capable a holding an entirely new Doctor Who adventure within it be slim casing. The BBC announced today that Doctor Who: The Eternity Clock will be released "globally" on PlayStation Network Wednesday, May 23, 'n in UK retail the following Friday. "We really appreciate yer patience as we've been making sure the game be perfect for all ye eager fans," said executive producer Simon Harris, referencing the two-month delay a the game, which made the title unfortunately ironic.

The brief announcement on the PlayStation Blog did not offer any release dates for the announced PC or PlayStation Vita versions. It also doesn't tell us if the game will finally reveal the fate a the Doctor's daughter Samantha.
Dr Who Game Getting Physical UK Release
ps3.ign.com posted by IGN Apr 18 2012 14:43 GMT
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Doctor Who: The Eternity Clock will be getting a limited physical PS3 release. The BBC announced the boxed version via the official Twitter account for the game. Up t' now, the side-scrolling platform puzzler be t' be a digital-only title for PlayStation 3 'n Vita via PSN, due for release sometime in April...
The Eternity Clock Delivers The Doctor Who Experience
ps3.ign.com posted by IGN Mar 08 2012 15:20 GMT
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Typical. ye wait ages for a new Doctor Who game t' come along, 'n then two arrive at once. For the casual mass market ye've got the free-t'-play Doctor Who: Worlds In Time, with it be cartoony style 'n MMO trappings. it be being developed by Three Rings Design, 'n ye can read all about it right here. Then, aiming for the core, there's Doctor Who: The Eternity Clock, which be coming t' PS3 'n Vita through PSN this March...
Clock-Watching With Doctor Who
rockpapershotgun.com posted by Rock, Paper, Shotgun Jan 23 2012 23:30 GMT
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Aha! Missed this last week – a trailer for the upcoming ‘proper’ Doctor Who game, The Eternity Clock, which be due out on PC, PlayingStation 3 'n Vitalite later this year. I don’t know what I be expecting it t' be – I guess more slightly awkward point’n'click adventure fare – but so far as I can tell from this it’s a sort a side-scrolling shooty platformer.(more…)

Exterminate! Here’s yer First Look at the Doctor Who Game in Action
blog.us.playstation.com posted by Kotaku Jan 23 2012 15:40 GMT
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#doctorwho We've seen one screen from the Time Lord's upcoming game but video a Supermassive's Doctor Who game surfaced just a short while ago. The teaser provides glimpses a the antagonists players will be facing up against 'n ye'll pillage a sense a what the action in Doctor Who: The Eternity Clock will play like. The game's set t' hit PS3, PC 'n PS Vita later this year. More »
Doctor Who: The Eternity Clock Release Date
ps3.ign.com posted by IGN Jan 23 2012 15:41 GMT
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BBC Worldwide announced today that Doctor Who: The Eternity Clock will be released for PlayStation Vita 'n PlayStation 3 via PSN in March. A PC version will follow shortly after...
Creating Monsters for Doctor Who: The Eternity Clock
supermassivegames.com posted by PlayStation Blog Jan 23 2012 14:04 GMT
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Welcome t' the second blog on Doctor Who: The Eternity Clock. I’m Simon Harris 'n I be the Executive Producer for BBC Worldwide on the game, which means the project be me overall responsibility. I need t' ensure that all aspects come together t' make a great game that stays true t' the Doctor Who brand. This means working with our developer, Supermassive Games, across areas such as design, art 'n programming. It also extends t' working with the Doctor Who teams in London 'n Cardiff t' ensure that everything looks 'n feels as it best.

For this blog post, I thought I would give ye some insight into the monsters which will be appearing in the game. This goes alongside our first gameplay trailer, released today, which showcases them.

Choosing the monsters for the game turned out t' be a more a a complicated process than ye would imagine. Initially, when Supermassive put in their design pitch for the game, they had chosen the four monsters they would like t' see, both as Doctor Who fans 'n from a gameplay point a view. However, at that time they weren’t aware a the new monsters that be going t' be shown in the new series, which be just about t' start on the BBC. Given the high level a security we place on information about the show, there be some great discussions where we had t' talk very cryptically about a specific monster. We had t' balance this with trying t' understand what the design team at Supermassive wanted t' achieve – we didn’t want t' include new monster if it completely broke the gameplay plans. Thankfully the design change felt good 'n The Silence be added t' the monster line up. I’m not going t' tell ye which one got cut, but I can promise it will make appearance in a future game.

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Having settled on our monster line up — the Silence, Cybermen, Silurians 'n the Daleks — work started on the detailed game design on how they would challenge the Doctor 'n River. We also had t' start modelling the characters for the in-game graphics. Accuracy be vital, 'n it be essential t' have the models looking like they do in the show. It be great t' start working with the Doctor Who teams in London 'n Cardiff t' ensure our dimensions, the shaders (the technical term for an aspect a the graphics which give a texture a look 'n feel t' it such as steel or cloth) 'n the colours be all entirely correct.

It be during this process that something slightly surprising happened. The art team at Supermassive be getting really positive feedback on how the monsters looked, which be great, 'n the Doctor Who team then asked if we could make some changes that deviated from the reference photos. It turns out that there be a number a small tweaks which the team would have loved t' make t' the designs a the monsters on the show, but had been unable t' for various reasons. At this point they saw the opportunity t' make these tweaks in our monster designs. a course, we be more than happy t' include these amendments. So, whilst yer watching the trailers or playing the game, send a tweet t' @DoctorWhoTEC if ye think ye know what the tweaks we have made be… We would love t' see how eagle eyed the fans be!

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Having got our standard monsters all approved 'n looking great, we turned our attention t' the game “bosses.” As all Doctor Who fans know, there be always a leader or central character driving the troops forward 'n so we wanted t' see if we could create some monster leaders which really utilised the technology 'n visuals we have at our disposal working on PS3 'n PS Vita.

The team at Supermassive spent a vast amount a time looking at all a the reference a the monsters from previous shows, games, as well as the massive amount a books, webisodes 'n other content available. The team then proposed two new versions a existing monsters which would become the finales for our monsters. This be a pretty nervous time; we wanted monsters that felt as scary as they do in the show 'n matched the scale a the locations 'n environments we be creating for the game. Creating a new version a a classic Doctor Who monster be a big ask – they have t' be carefully detailed 'n ye must establish exactly where they sit within the canon a the show. Thankfully, the Doctor Who team loved what we be suggesting 'n both a our new monster versions be approved 'n be in the game. There be a tiny sight a one a them in our new monster trailer; again, tweet @DoctorWhoTEC if ye think ye know which one it be…

So, just an insight into some a the thinking 'n things that happened t' pillage our monsters into Doctor Who: The Eternity Clock. I’ll be back soon with another blog detailing more information on what goes on behind the scenes a making our game.

Dr. Who Game Announced for PlayStation
ps3.ign.com posted by IGN Dec 09 2011 17:19 GMT
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According t' the official PlayStation blog, Doctor Who fans will have new ways a participating in the series in "Doctor Who: The Eternity Clock", a game coming t' the PlayStation 3 'n PS Vita. Here's what it looks like: The developer be Supermassive Games, makers a Tumble 'n Start the Party on PS3...