Rhythm Heaven Fever Message Board older than one year ago

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Posted by Kotaku Feb 16 2012 01:00 GMT
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#review The door closes behind you with an ominous click. It's bright in here—too bright. Before you can get your wits about you, your host begins to speak. More »

Posted by GoNintendo Feb 14 2012 20:48 GMT
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A portion of an MTV review...

Rhythm Heaven Fever keeps faithful to its GBA and DS predecessors in just about every way, bringing everything fans loved to the big screen. From the catchy music, to the adorable humor everything's there, especially the challenging gameplay.

Full review here

Posted by GoNintendo Feb 14 2012 11:00 GMT
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A portion of a Dtoid review...

It's one of my favorite games of this generation -- a title that offers a much stronger education in game design and a more pure, direct, and genuine experience than most games on the market.

Full review here

Posted by GoNintendo Feb 14 2012 03:44 GMT
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A portion of a GameSpot review...

The Good
Excellent game-to-game variety Catchy original soundtrack The goofy art style is hilarious Controls are simple to grasp.

The Bad
Challenge ramps up sharply in some minigames Fun multiplayer modes aren't fleshed out enough.

Full review here

Posted by GoNintendo Feb 14 2012 01:20 GMT
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A portion of a GamesRadar review...

You'll love
A bevy of addictive, catchy songs
Adorably unique style and art
A great deal at any price (especially $30)

You'll hate
Musical amateurs will occasionally be frustrated
Hardcore players may find it too easy
It's one of the last good times you'll have on the Wii

Rhythm Heaven Fever - Full review here

Posted by Joystiq Feb 11 2012 18:00 GMT
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Los Angeles' iam8bit gallery played host to Nintendo last night, as the two companies launched Rhythm Heaven Fever with a full scale party. There were plenty of demos of the game on display, live painting by artists Yoskay Yamamoto and Mari Inukai, a live DJ spinning tunes, and a few photo booths where players could dress up and pose, or even dance for a video running on Nintendo's own site.
The event was a lot of fun, and you can pretend you were able to be there by browsing through the gallery below. iam8bit always does a great job with these events, and co-founder Jon Gibson promised us there's lots more on the way: He's currently working hard on the leetUP event that iam8bit is co-hosting at the beginning of next month, and says VIP tickets for that one have sold out already. We'll be in attendance, so stay tuned for more.

Posted by Kotaku Feb 10 2012 04:20 GMT
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To mark Rhythm Heaven Fever's launch, Nintendo is holding a launch event this Friday Feb. 10 at the iam8bit Gallery on Sunset Blvd from 6 to 10pm. There will be drinks, food, and music, too. First come, first served. More »

Posted by GoNintendo Feb 09 2012 19:19 GMT
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A portion of a Joystiq review...

The correct approach is to just have fun, enjoy the funny animations and noises when you screw up, and keep playing until you can keep up with the rhythm naturally. I wish I could say I came to this enlightened approach easily. I was taking the whole thing way too seriously, getting far too irritated at the seventh "remix" stage (a new song that blends the previous minigames), and then I played a couple of rounds of multiplayer with my wife, who burst into laughter whenever she missed the timing. It was revelatory.

Full review here

Posted by Joystiq Feb 09 2012 17:00 GMT
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I hold Rhythm Heaven games to a high standard. The DS game became such a fixture in my life that it permanently wired rhythms into my brain. Months after the last time I picked it up, I'll still randomly "scratch-o, hey" or hit imaginary taiko drums in my head. I'm predisposed to seek music games with original music anyway (Parappa, Gitaroo-Man) as it is, and Rhythm Heaven is among the most replayable and content-rich of the genre.

So when I say Rhythm Heaven Fever doesn't quite measure up to its predecessor, please understand that's not a condemnation. I just mean it's merely wonderful instead of the most wonderful.

Posted by GoNintendo Feb 08 2012 23:31 GMT
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A portion of a 1up review...

The ideas presented in Fever would probably fit on an iOS device or portable platform than a home console, but this game is right at home on the Wii, and the console version realigns the core concept back with its original button-pressing vision.

Full review here

Posted by GoNintendo Feb 08 2012 19:27 GMT
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A portion of a Wired review...

WIRED Crazy, funny graphics, excellent genre-spanning soundtrack, simple and precise controls, perfect for parties.

TIRED Those who lack rhythm may find themselves very frustrated.

Full review here

Video
Posted by GoNintendo Feb 07 2012 19:40 GMT
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Get More: GameTrailers.com, Rhythm Heaven Fever - Air Rally Gameplay, PC Games, PlayStation 3, Xbox 360


Posted by IGN Feb 07 2012 01:48 GMT
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Nintendo's Rhythm series made its debut outside of Japan three years ago with Rhythm Heaven for the Nintendo DS. This fun, quirky title proved surprisingly addictive, and instantly became a fan favorite - its outlandish style and simple yet challenging gameplay even appealing to those not usually in...