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XCOM: Enemy Unknown - Video Preview 2
Mind merging and Berserker beatdown's are just a few of many ways to destroy your opponents in XCOM's multiplayer mode.
ign.com posted by IGN Aug 10 2012 12:00 GMT
Exploring the unknown parts of XCOM: Enemy Unknown
Speaking with XCOM: Enemy Unknown producer Garth DeAngelis earlier this year, I managed to unearth a little information that had been (appropriately) unknown about the game at the time. Specifically, I learned that aerial combat is returning in Enemy Unk...
joystiq.com posted by Joystiq Jul 30 2012 18:30 GMT
Pre-order XCOM to get a classic flat-top hairdo
No, 2K won't send a 1980s stylist to your house, but pre-ordering XCOM: Enemy Unknown will guarantee you a flat-top haircut that would make Guile jealous. Of course, we're talking about the classic blonde 'do from the original X-COM. It's part of the "So...
forums.2kgames.com posted by Joystiq Jul 26 2012 00:30 GMT
A tactical discussion with XCOM: Enemy Unknown producer, Garth DeAngelis
A lot of things have changed since the original X-COM was released in 1994. Strategy games have gotten much grander, with higher production values and streamlined mechanics. Now, XCOM: Enemy Unknown has to tow the line between modern sensibilities and th...
joystiq.com posted by Joystiq Jun 21 2012 22:45 GMT
A tactical discussion with XCOM: Enemy Unknown producer, Garth DeAngilis
A lot of things have changed since the original X-COM was released in 1994. Strategy games have gotten much grander, with higher production values and streamlined mechanics. Now, XCOM: Enemy Unknown has to tow the line between modern sensibilities and th...
joystiq.com posted by Joystiq Jun 21 2012 22:45 GMT
Co-opinion: XCOM: Enemy Unknown
Jess Conditt: First, I have to paint a picture for everyone: Mike Schramm, tall dude extraordinare, so giddy with anticipation that he resembled a puppy in a canine candy store -- that's how he entered the XCOM: Enemy Unknown preview room. I, on the oth...
joystiq.com posted by Joystiq Jun 11 2012 16:00 GMT
E3 2012: First Take
Hear what we thought when we finally got our hands on XCom: Enemy Unknown.
posted by GameTrailers Jun 09 2012 01:48 GMT
Remembering the Fallen, and the Decisions for Which They Died, in XCOM: Enemy Unknown
#xcom XCOM: Enemy Unknown reintroduces itself immediately with very familiar themes of sacrifice. In the first mission, a tutorial, I lost three squad members, and there seemed to be no way to avoid it. ...
kotaku.com posted by Kotaku Jun 07 2012 22:30 GMT
E3 2012: Behind the Game Interview
Learn how you'll protect the world from an alien invasion in the incredibly deep XCOM: Enemy Unknown.
posted by GameTrailers Jun 07 2012 20:36 GMT
E3 2012: XCOM: Enemy Unknown Interview
Ryan pulls aside Garth DeAngelis to slice some XCOM: Enemy Unknown info directly out of his brain!
posted by Giant Bomb Jun 07 2012 20:17 GMT
Why All of XCOM: Enemy Unknown's Missions Sound Like 1980s Heavy Metal Albums
#xcom Every mission briefing screen in XCOM: Enemy Unknown begins with an operation name. Playing through the game's initial levels, they sounded somewhat deliberate but a little disconnected. Investigating...
kotaku.com posted by Kotaku Jun 07 2012 00:30 GMT
Firaxis’ XCOM’s Apocalypse
I’m only just curling myself out of the tiny ball of rage I’d become due to missing out on getting to play Firaxis’ X-COM reboot the other week. Instead, we sent Adam. Adam! He’s famous for saying stuff like “aliens are for losers” and “tur...
rockpapershotgun.com posted by Rock, Paper, Shotgun Jun 05 2012 12:00 GMT
Even the Cross Section of X-Com: Enemy Unknown Looks Great
#e32012 The turn-based strategy revival of classic PC game X-Com continues to impress. Here's the game's E3 trailer. Even the cross-section of the base looks good. (And the game plays well, too.) More ...
kotaku.com posted by Kotaku Jun 04 2012 20:15 GMT
E3 2012: Trailer
Fight for humanity and prevent the end of civilization as we know it in XCOM: Enemy Unknown.
posted by GameTrailers Jun 04 2012 20:15 GMT
XCOM: Enemy Unknown E3 Trailer
Come see the bullets fly in 2K's turn-based strategy title.
ign.com posted by IGN Jun 04 2012 20:15 GMT
And This Is E3
Some other trade show.OK, I've got five days of clothes packed. Actually, I've decided to bring a sixth pair of socks and an extra pair of underwear, just in case things go horribly wrong in Los Angeles. I went out today and bought some overly-expensive p...
twitter.com posted by Giant Bomb Jun 03 2012 01:31 GMT
I Played XCOM: Enemy Unknown With An Xbox Controller. It Works.
#xcom Given its pedigree, you might expect XCOM: Enemy Unknown, the October-scheduled throwback to a classic computer strategy game, to be playable only by mouse and keyboard. More »
kotaku.com posted by Kotaku May 22 2012 22:00 GMT
This XCOM: Enemy Unknown Deep Dive Introduces You to the 'Ant Farm'
The ant farm I had growing up never had cool future soldiers and ships. My childhood sucked.
posted by Giant Bomb May 22 2012 18:51 GMT
Today In Useful Release Info: XCOM: Enemy Unknown and Devil May Cry Have Launch Dates
You'll be strategically killing alien scum this October.Adding to the deluge of release dates we've been getting in these couple of weeks prior to E3--because apparently there's no point in saving any of this for the show--2K Games and Capcom have reveale...
2kgames.com posted by Giant Bomb May 22 2012 15:20 GMT
XCOM: Enemy Unknown trailer digs deep into the 'ant farm' base
XCOM: Enemy Unknown's October 9 launch date this morning was also coupled with screenshots and a developer doc on XCOM's base of operations. Referred to as the "ant farm," the XCOM base is a living cutaway, allowing players to build out and create all ne...
joystiq.com posted by Joystiq May 22 2012 14:30 GMT
XCom: Enemy Unknown Invades Earth in October
The highly-anticipated update to the beloved strategy game comes out on October 9th for the U.S., followed by a October 12th international release date. More »
kotaku.com posted by Kotaku May 22 2012 12:26 GMT
XCOM: Enemy Unknown launches retail operations October 9
XCOM: Enemy Unknown will begin training operatives in the art of global xeno defense on October 9 and 13 in North America and internationally, respectively. Unlike a growing list of publishers, 2K Games plans to launch the console and PC versions simulta...
ir.take2games.com posted by Joystiq May 22 2012 13:07 GMT
It Started With A Kick: A Xenonauts Preview
I know exactly what I’m doing. Including when I screw up. When I screw up in X-COM, I invariably know that I’ve screwed up long before the results of said screwing-up actually come to pass. My soldier is out of action points and left standing in the ...
xenonauts.com posted by Rock, Paper, Shotgun May 09 2012 14:30 GMT
Firaxis On XCOM vs Xenonauts & Optional Kill-Cam
As promised yesterday, here’s another chat with XCOM: Enemy Unknown lead dev Jake Solomon. Here it is – and it brings with it particularly glad tidings if, like me, you weren’t 100% convinced the slo-motion ‘glamcam’ killshots and action movie ...
rockpapershotgun.com posted by Rock, Paper, Shotgun May 05 2012 16:29 GMT
Death & The Muton: Firaxis On XCOM Fatalities & Floaters
Two XCOM: Enemy Unknown interviews in (across four huge posts), I’m afraid I’m still nowhere near out of questions. And people are still saying ‘why didn’t you ask about thing x?’ Well, let’s do it all over again. Once more, Firaxis’ Jake S...
rockpapershotgun.com posted by Rock, Paper, Shotgun May 04 2012 15:30 GMT
Important XCOMmunication: Floaters Return
Much as I love X-COM and would have as many of its turn-based, slow-scrolling babies as it asked me to, I would have zero hesitation in demanding one important change from it – to chance the name of hovering alien foe known as the Floater. No, no, no, ...
rockpapershotgun.com posted by Rock, Paper, Shotgun May 01 2012 20:30 GMT
Firaxis Tells You All About the Art of X-COM: Enemy Unknown
That music makes the concept of working at Firaxis seem unreasonably spooky.
posted by Giant Bomb May 01 2012 19:43 GMT
Xenonauts’ New Look Emerges From The Deep
It’s probably horribly sensationalist to suggest there’s a cold war on between Firaxis’ XCOM: Enemy Unknown and Goldhawk Interactive’s more mechanically purist X-COMlike Xenonauts, but then again it is the battle to end all battles, one shall sta...
rockpapershotgun.com posted by Rock, Paper, Shotgun Apr 10 2012 12:29 GMT
Firaxis Talk XCOM, Redux: Bases, Ammo, Skills Explained
Just in case my three-part, 15,000 word interview with Jake Solomon, lead designer on Firaxis’ XCOM: Enemy Unknown, wasn’t enough for you, here’s a follow-up chat with the effusive main brain behind the X-COM remake. This time, we’re finding out a...
xcom.com posted by Rock, Paper, Shotgun Mar 28 2012 14:00 GMT
XCOM: Enemy Unknown's PC Version is Getting Extra Special Attention
#xcom There is no way Firaxis would build the PC version of XCOM: Enemy Unknown to accommodate the console version's system of command prompts. "No, no, no. Nooo. Oh man, no," Jake Solomon, the game's lead ...
pcgamer.com posted by Kotaku Mar 17 2012 22:30 GMT