Dear Esther Message Board older than one year ago

Sign-in to post

Posted by Rock, Paper, Shotgun Feb 15 2012 14:07 GMT
- Like?

John’s already presented his verdict on thechineseroom’s first-person ghost-esque story Dear Esther, but I’ve a thing or two I’d like to say about it myself. And not just because I like to oppress John at any opportunity I get. It’s because Dear Esther really did work its dark, metaphysical magic upon me.

This write-up will contain spoilers unbound; do not read on if you haven’t played (and intend to play) Dear Esther.(more…)


Posted by Valve Feb 14 2012 18:11 GMT
- Like?
Dear Esther is now available on Steam!

Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years.

capsule_467x181.jpg

Posted by IGN Feb 13 2012 15:30 GMT
- Like?
Since it was originally released as a free Source engine mod back in 2008, there's been a lot of conversation about whether Dear Esther really counts as a game. I find this an immensely boring question; we should be more interested in what it has to offer than how to define it. With no goals, guns, ...

Posted by Rock, Paper, Shotgun Feb 13 2012 11:44 GMT
- Like?

I come to Dear Esther completely blind. For some reason I’ve chosen to read nothing about it at any point, perhaps instinctively opting to preserve myself against knowing everything about at least one game before I get to play it. I’ve heard the overwhelmingly positive, and grumbles of hype and overrated content, and I have an idea that it’s a game about exploring over anything else. But that’s all I know. So from this position, having never played the 2008 mod, here’s Wot I Think.

(more…)


Posted by Rock, Paper, Shotgun Feb 06 2012 09:55 GMT
- Like?

Hauntingly beautiful, exploration-based first-person ghost story Dear Esther (a lavish remake of the mod of the same name) is up for the Excellence In Visual Art, Excellence In Audio, Nuovo Award and Seamus McNally Grand Prize at this year’s Independent Games Festival. As part of our series chatting to the creators of (almost) all the PC and Mac-based finalists, today we talk to Robert Briscoe, lead artist on Dear Esther, about Stalker, Mirror’s Edge, making in-game exploration satisfying, why indie development should be taught in universities and his answer to the most important question of all.(more…)


Posted by IGN Jan 19 2012 19:20 GMT
- Like?
Dear Esther touched many people when it originally released as a Source mod in 2008. Now you can enjoy it again in a completely remade form this February on Steam...