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Posted by Giant Bomb May 24 2012 17:08 GMT
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After a hard day of chopping dudes' faces off, there's no better way to relax than with a bit of karaoke.

Posted by IGN Apr 13 2012 18:25 GMT
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Square Enix announced today that Sleeping Dogs will hit stores in North America on August 14th and in Europe on August 17th...

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Posted by Rock, Paper, Shotgun Apr 13 2012 18:00 GMT
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You there! Do you want to know when in the calendar year Square Enix’s open-world police drama Sleeping Dogs will be with us? If not, please disregard the next few lines. Here’s something to distract you while the rest of us discuss the nexus of time and a game about a man running around Hong Kong punching people in the face. For the rest of us, it’s time to talk. Me, you, August 17th, Sleeping Dogs. And to the surprise of nobody, you can pre-order and receive a few special bonuses. One of those is a flying punch. If you want to know more, and want to see eight minutes of footage of the game, just stick £10’000 in my Paypal account and click the pre-order link below. Don’t click it first, as I have no way of denying anyone access. Prove to me the honour system works.

Pre Order


Posted by IGN Apr 12 2012 03:06 GMT
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Square Enix has announced a partnership with the respected mixed martial arts champion Georges St-Pierre to collaborate on the development of Sleeping Dogs. The Canadian brawler has reportedly been working with Canadian-based United Front Games on a variety of elements, including combat...

Posted by IGN Apr 02 2012 04:20 GMT
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Speaking to Senior Producer Jeff O'Connell and Design Director Mike Skupa after a hands-on with Sleeping Dogs in Sydney it's discovered Sleeping Dogs was always intended to be an original IP from the beginning, before the project was absorbed by Activision to be part of the True Crime brand but subsequently dumped...

Posted by Rock, Paper, Shotgun Mar 30 2012 09:25 GMT
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Don’t they know there might possibly be a potential for someone somewhere perhaps running a bit low on petrol? Square Enix releasing this trailer during a fuel panic has opened my eyes to the truth: they’ve manufactured the whole scare so we might all understand the sacrifice made at the end of this trailer for the Hong Kong set open world shooter Sleeping Dogs. The bike. The spark. The flames. 30th March, 2012: never forget, people.(more…)


Posted by Rock, Paper, Shotgun Mar 19 2012 08:53 GMT
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I was a little bit mean about Sleeping Dogs last time I saw an advertrailer for it. The message I took away was ‘this is a game in which men will hit one another in a generic setting’. In what I can only assume is a response to that post, the developers have released a new video in which they talk about why they chose Hong Kong as the location for the game, taking time to explain the details they’ve tried to capture, the variety of the place, and the fact that exploration and idle wandering are possible in between the bopping and chopping. Let’s take a tour.

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Posted by IGN Mar 16 2012 15:15 GMT
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When True Crime was originally released in 2003, the open-world genre was a much less hostile place than it is now. Of course, Grand Theft Auto was (and still is) the dominant force, but there were very few other competitors for the crown. Fast forward almost a decade and the genre has exploded, wit...

Posted by IGN Mar 09 2012 01:55 GMT
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When beating up a group of unarmed thugs in the back alleys of Sleeping Dog's Hong Kong, you don't have to jam anyone's head into an air conditioner's fan and turn their face to a bloody pulp. Sleeping Dogs offers plenty of options to interact with the environment; they just happen to be ultra-viole...

Posted by Rock, Paper, Shotgun Mar 05 2012 15:30 GMT
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Men speak in cliches and then punch each other in this trailer for the reawakened True Crime: Hong Kong, now going by the name Sleeping Dogs. My experience of sleeping dogs is that they sometimes chase imaginary rabbits, which makes them try to run while lying down. That’s funny and cute. I don’t think it’s what Square Enix want me to imagine when I think of the game though. They want me to imagine a serious man saying ‘honour’ and then repeatedly hitting a vest-wearing collection of tattoos in the testicles with a meat cleaver.

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Posted by Giant Bomb Mar 02 2012 19:24 GMT
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Be sure to stash some bacon nearby in case things start getting hairy.

Posted by PlayStation Blog Feb 17 2012 21:00 GMT
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Recently, we gathered select members of the media and swept them off to Hong Kong for a special preview event. These lucky journalists had been flown half way around the world to see the brand-new game from Square Enix, Sleeping Dogs. While you’ll start to see their previews pop up online shortly, we thought we would give you a glimpse of what’s to come by walking you through the action-packed mission “Mrs. Chu’s Revenge.” This is not for the faint of heart…

Mrs. Chu’s Revenge

You play as Wei, an undercover cop trying to infiltrate the Hong Kong triads. In this chapter of Wei’s story, you begin in a Chinese restaurant owned by a distraught and saddened Mrs. Chu. She sits in the back of a grimy kitchen, hunched over a table, alone and in the dark. A close relative has been murdered and she wants you to deliver the man responsible.

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Your first objective is to track down “Johnny Rat-Face” — the man charged with the killing. With only his cell phone number to go on, this would be a pretty difficult task for most people. Luckily, you’ve got the resources of the Hong Kong Police Department at your disposal. You hop on Wei’s 270 DX motorcycle and race around Hong Kong trying to triangulate Johnny’s signal using a mobile computer.

Following the trail leads you to Johnny’s hangout, situated in the derelict warehouses of a transport company near the docks. But as soon as he spots Wei, he makes a run for it and his henchmen close in on you.

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With no gun in hand, your fists are about to get bloody. How you dispose of the goons is up to you — after all, Wei has comprehensive martial arts skills at his disposal. But if you’re feeling creative, then you may want to try using the environment as a deadly weapon. A nearby car chassis and engine hoist gives you the perfect opportunity to test this out – delivering a quick kick to the chest, then pushing your assailant into the open hood will cause the engine to drop and crush him instantly! But it doesn’t stop there. You can electrocute your foes using a nearby fuse box, give enemies a crash course in dumpster-diving or simply throw them over the railings and into the sea.

Sprinting through the warehouse, things go from bad to worse. Johnny’s biggest and baddest thug awaits, armed to the teeth with some serious firepower. While most people might consider diving into cover (and that is an option), you can use free-running to slide over the cover, feet-first into the unsuspecting con. While he staggers back, you can steal his gun and make him the unfortunate recipient of a bullet to the head… All of this delivered in one swift, seamless movement. Weaving between crates, ducking behind cars and hiding behind walls, you drop other thugs and pick up an SMG along the way.

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But how did you get here? You were chasing Johnny and he’s now speeding away in a car. Before you know it, you’re flying down the wrong side of the road behind him. The SMG you picked up earlier will quickly dispose of Johnny’s backup: you can draw your aim and spray them without losing speed or control of the bike.

Driving through the smoking wreckage, you remember your goal: Bring Johnny back alive to Mrs. Chu. That bike won’t last long in a fight, so there’s only one option remaining. You’re going to have to jump onto Johnny’s car! Getting as close as possible, you hold down the action button to move Wei into position, let go and jump onto the car’s roof. After wrestling your way through the window and into the driver’s seat, you throw a few punches, subdue Johnny and drive him back to the restaurant.

It hasn’t been easy but this is what it’s all been for. While Johnny lies tied up and sprawled on the kitchen floor, Mrs. Chu stands over him wielding a large meat cleaver. What happens next I’ll leave to your imagination.

If you’ve got any questions then feel free to leave them in the comments. Don’t forget that you can get the latest Sleeping Dogs news over at sleepingdogs.net, on our Facebook page and by following us on Twitter.


Posted by IGN Feb 08 2012 14:31 GMT
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Square-Enix has announced Sleeping Dogs, a new "gritty, open-world cop drama" from developer United Front Games. Set in Hong Kong, it promises "intense shoot-outs, adrenaline-fuelled street races and intense, brutal martial arts combat". (So... pretty intense, then?) The studio had been working on True Crime: Hong Kong for years before Activision canned it in 2011. Square-Enix picked up the pieces in August last year, and Square-Enix London has been supervising development since...