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Posted by IGN Aug 14 2012 07:33 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 13, Kidnapper.

Posted by IGN Aug 14 2012 07:32 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 12, Entrapped Suspects.

Posted by IGN Aug 14 2012 07:31 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 11, Identified Suspects.

Posted by IGN Aug 14 2012 07:30 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 10, Serial Killer.

Posted by IGN Aug 14 2012 07:29 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 29 of the main story walkthrough, Big Smile Lee.

Posted by IGN Aug 14 2012 07:28 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 28 of the main story walkthrough, The Election.

Posted by IGN Aug 14 2012 07:28 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 8, Surveyed Crime Scene.

Posted by IGN Aug 14 2012 07:27 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 7, Hotshot.

Posted by IGN Aug 14 2012 07:27 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 27 of the main story walkthrough, Buried Alive.

Posted by IGN Aug 14 2012 07:26 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 6, Water Street.

Posted by IGN Aug 14 2012 07:26 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 26 of the main story walkthrough, Civil Discord.

Posted by IGN Aug 14 2012 07:25 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 5, Gathered Surveillance.

Posted by IGN Aug 14 2012 07:25 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 25 of the main story walkthrough, The Funeral.

Posted by IGN Aug 14 2012 07:24 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 24 of the main story walkthrough, Conflicted Loyalties.

Posted by IGN Aug 14 2012 07:24 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 4, Entered Racing Scene.

Posted by IGN Aug 14 2012 07:23 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 23 of the main story walkthrough, Bad Luck.

Posted by IGN Aug 14 2012 07:23 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 3, On the Docks.

Posted by IGN Aug 14 2012 07:22 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 22 of the main story walkthrough, Fast Girls.

Posted by IGN Aug 14 2012 07:22 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 2, Popstar Lead 2

Posted by IGN Aug 14 2012 07:21 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through Cop Side Mission 1, Identified Supplier.

Posted by IGN Aug 14 2012 07:21 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 21 of the main story walkthrough, Important Visitor.

Posted by IGN Aug 14 2012 07:20 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 20 of the main story walkthrough, Intensive Care.

Posted by IGN Aug 14 2012 07:19 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 19 of the main story walkthrough, Dockyard Heist.

Posted by IGN Aug 14 2012 07:19 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 18 of the main story walkthrough, Initiation.

Posted by IGN Aug 14 2012 07:17 GMT
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Welcome to our Sleeping Dogs walkthrough. In this video we take you through part 17 of the main story walkthrough, Final Kill.

Posted by IGN Aug 14 2012 07:01 GMT
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Sleeping Dogs is one of 2012's biggest surprises. And when I say surprises, I mean that in the best way possible.


Posted by Valve Aug 14 2012 04:12 GMT
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Sleeping Dogs is now available in North and South America on Steam! More territories will release later this week. See store page for details.

Welcome to Hong Kong, a vibrant neon city teaming with life, whose exotic locations and busy streets hide one of the most powerful and dangerous criminal organizations in the world: the Triads. In this open world game, you play the role of Wei Shen, an undercover cop trying to take down the Triads from the inside out. Torn between your loyalty to the badge and a criminal code of honor, you will risk everything as the lines between truth, loyalty and justice become permanently blurred.

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Posted by IGN Aug 13 2012 23:55 GMT
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Square Enix has announced that Sleeping Dogs will continue to receive downloadable content for six months and detailed some of what we can expect.

Posted by PlayStation Blog Aug 13 2012 20:01 GMT
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It’s been a long journey. Even now, it’s hard to believe that Sleeping Dogs launches tomorrow. It’s a little odd given how the game is primarily a single player experience, but I think it’s as we start seeing the online leaderboards fill up that the reality sets in: we made it.

It’s obviously not the end of our time with the world we spent over five years piecing together, but it definitely marks a turning point – the time when we release a game once named Black Lotus, then True Crime: Hong Kong and finally Sleeping Dogs to you. From here on Sleeping Dogs isn’t living inside a bubble, but instead exists as a part of gaming’s ever-growing cultural canvas. How big a part is in your hands – rest assured we have poured our hearts and souls into making our protagonist Wei’s world one we feel you will enjoy.

Up to now we’ve seen a lot of focus on the systems we have crafted – the combat, the driving, the social hub – but we’re most excited to see how people receive the story. Wei Shen’s triad odyssey is the glue that holds all these other tasty parts together. With it, Sleeping Dogs goes from being a collection of cool, well-executed elements – some we like to think have never been fully explored in an open world game – and it transforms into what we hope you will agree is a truly deep, rewarding narrative journey.

There have been challenges along the way. Nothing of worth comes without considerable effort, especially with a game like Sleeping Dogs. Many of our team have invested half a decade to reach this point. We’ve grown together, shared some rocky times, and ultimately found a way to make the game we wanted to make. We may not have lived life in constant fear for our safety like Wei does, but we too have faced significant obstacles to get to this point. The result is something I’m proud to be a part of.

I like to think Sleeping Dogs will function on multiple levels: open world game, undercover cop story, and an homage to Hong Kong cinema. However, the one thing all the United Front Games team hope it functions as above all else is a dramatic, enjoyable experience. We’re really looking forward to seeing your comments about the game – you can be sure we’ll be paying attention.


Posted by Kotaku Aug 13 2012 15:30 GMT
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#sleepingdogs The best gangster movies I've ever seen didn't come from Hollywood. They've emerged from the Hong Kong film system and make the relationships between police and lawbreakers feel more seductive and complex than most of the similarly themed films in the West. More »