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Posted by Joystiq Feb 16 2012 00:35 GMT
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Double Fine has just announced that its upcoming Kickstarter-funded adventure project will be DRM-free on the PC, Mac, and Linux when the project finally launches. A closed beta for Kickstarter supporters will be available on Steam.

"We got a little bit more money than we thought we'd get," Double Fine's Tim Schafer said in a YouTube video announcing the platforms. "So the game is going to be just a little bit better. Well, it's going to be a lot better, actually." The project will also be available on iOS devices and "certain Android phones."

Schafer also added that, due to the astounding amount that has been donated (now over $1.8 million!), the game will include full voice in the English version as well as subtitle support for French, Spanish, Italian, and German. Another few bucks and we're sure they'll add Klingon.

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Posted by Kotaku Feb 16 2012 00:19 GMT
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#doublefineadventure Because you all gave Tim Schafer and his Double Fine studio so much damn money, their upcoming old-school adventure is going to be a little bigger than first planned. More »

Posted by IGN Feb 16 2012 00:17 GMT
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Double Fine promised that any money they made over the $400k goal would be put back into the game, and today the studio has revealed some of those plans...

Posted by IGN Feb 10 2012 22:05 GMT
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Welcome back to Game Scoop!, the weekly gaming podcast that attacks your funny bone for massive damage. Your guides through the week in gaming news will be Daemon Hatfield, Greg Miller, Anthony Gallegos and Tina Palacios...

Posted by IGN Feb 10 2012 21:56 GMT
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For many gamers, Double Fine's incredible Kickstarter success is the first they have heard of the website. This makes sense any time Tim Schafer, Ron Gilbert and "brand new point-and-click adventure" come up in a sentence people are bound to sit up and pay attention. But the truth is that Kicks...

Posted by Joystiq Feb 09 2012 10:45 GMT
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It took about 8 hours and 11 minutes. Late last night, developer Double Fine revealed a new project, one that would only be created with help from fans. Dubbed 'Double Fine Adventure,' the game would bring the developer back to its rich adventure game heritage, which helped put company icons Tim Schafer and Ron Gilbert into the industry's spotlight.

The asking price was high -- $400,000 to create a brand new PC-based, "classic point-and-click adventure utilizing modern touch technology -- but gamers were more than willing to help.

Funding for the game still runs for an additional 33 days and support does not seem to be slowing. On the official Kickstarter page, Double Fine notes that "extra money" earned during this process will be "put back into the game" as well as a behind-the-scenes documentary following the creation of the new title, which will only be distributed to those who back the project. The additional fund also mean the game "can appear on more platforms, be translated into more languages, have more music and voice, and an original soundtrack for the documentary, and more."

At the time of publishing, the Kickstarter project has 9,464 backers, putting $432,249 towards Double Fine's next adventure. Joystiq has contacted Kickstarter to find out if Double Fine's project is the fastest project to hit such an impressive funding total in the company's history, but have yet to hear back.

A jovial Schafer wrote on Twitter: "Okay, on to the next project! the next thing we need to do is get this Black Sabbath reunion back on track, people."

Posted by Joystiq Feb 09 2012 17:30 GMT
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It seems that Double Fine can attach the moniker of "record holder" to its latest venture. A representative from the crowd-source funding site Kickstarter has confirmed to Joystiq that Double Fine's adventure game fundraiser now holds the company record for raising such a high amount of money in a short amount of time.

"I can confirm that there's not been a project that has raised as much as this one in such a short timeframe," the spokesperson revealed. Kickstarter says it does not keep a running tally finalized projects, but its listing of 'Most Funded' ventures shows a number of concepts that came close to the one million dollar mark, since 2009.

The Kickstarter spokesperson also confirmed that Double Fine's project "now has more backers than any other project on the site." The current total of backers sits at over 17,000.

Double Fine's project -- which took about 8 hours and 11 minutes to fund -- currently sits at over $675,000 ... and there are still 33 days left.

Posted by Joystiq Feb 10 2012 00:11 GMT
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Double Fine will be able to fund at least two and a half adventure games and/or put an awful lot of money into creating an incredibly extravagant one, as the developer's Kickstarter project has just topped $1 million dollars. After being announced late last evening, the project's page already reflected a number exceeding the goal of $400K within just over eight hours.

With another 33 days to go, and an incredible amount of momentum as is, we're thinking the sky's the limit for the Double Fine folks. And they'll get to that sky in their fleet of private jets, all custom designed to nest within one another like the characters in Stacking, and Tim will be the mothership. It's all so clear now! What have we done?!

Posted by IGN Feb 10 2012 01:09 GMT
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Tim Schafer, legendary game designer and founder of Double Fine Productions, can't help but start off our phone conversation with a loud whoop. And why shouldn't he -- his company's Kickstarter, which at the time of this article isn't even 24 hours old, has already garnered over a million dollars. A...