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Posted by Rock, Paper, Shotgun May 29 2013 19:00 GMT
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Company Of Heroes 2 is the heart-breaking, tender story of the inner life of an explosion. This lonely detonation, who grew up on a battlefield outside of Somewhere Cold, Russia, had a special task ahead of him: to blow stuff up. The other explosions where just going to spray dirt and make noise, but this explosion was different: he was going to hit something that mattered and that something was going to blast apart into a million pieces.

And for a moment that explosion would feel at peace. He would feel happy. This latest trailer is a glimpse into that very special state of mind.(more…)


Video
Posted by Joystiq May 29 2013 15:15 GMT
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At the complete opposite end from the cinematic trailer recently released for Company of Heroes 2, here's a clip full of explosions, scenery and flashy praise on screen. COH2 survives the cold, harsh Russian winter on June 25... don't think about that line too hard.

Posted by Kotaku May 29 2013 11:20 GMT
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From somber to frentic to somber again. Company of Heroes 2, Relic's followup to their 2006 real-time strategy game, will be released for the PC on June 25. Hopefully, actually playing it won't be as much of an emotional rollercoaster as watching the trailer. [Thanks, DSOGaming!]

Posted by Joystiq May 26 2013 15:30 GMT
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This cinematic trailer for Company of Heroes 2 shows soldiers discussing the price of victory in war. The game will launch June 25 on PC.

Posted by Rock, Paper, Shotgun Apr 16 2013 12:00 GMT
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After slip-sliding into June like a typically graceful, majestic tank suffering from momentary tread lapse, Company of Heroes 2‘s march to completion is fully back on track. If you weren’t already aware, a closed beta’s actually been humming along in the background for a couple weeks, largely with pre-order folks (I’m sorry, I can’t use the word “pre-orderers”; there are too many rers) in mind. Now, however, there’s another guaranteed front-door entrance to the war room. Keeping with the desperate, blood-spit-and-iron spirit of the Eastern Front, it’s the most tangible symbol of the harshness of our times: Facebook. One simple “like,” and COH 2 beta access is all yours. Yes, it’s obnoxious, but the end actually justifies the means in this case.

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Posted by Joystiq Apr 15 2013 16:15 GMT
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"Operation: Faceook Like" is in effect for the Company of Heroes 2 closed beta. For a "limited time," the CoH2 closed beta will be made available to folks who click the "like" button on the game's Facebook page.

After that, new recruits should be able to access a key generation tool while the closed beta is active. Players will need the Steam client to access the beta and redeem the key.

"After a successful first phase, we are delighted to be able to open the closed beta up to all of our Facebook fans and invite them to help us test and improve the game," said CoH2 Producer Greg Wilson.

Company of Heroes 2 rolls out onto the eastern front in North America and Europe on June 25.

Posted by Joystiq Apr 11 2013 21:15 GMT
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Company of Heroes 2 from the now Sega-owned Relic Entertainment is currently in closed beta testing, and Joystiq has infiltrated the publisher's stronghold and acquired 1,000 codes to give away to its most dedicated soldiers.

The Company of Heroes 2 closed beta has a level cap of 40 and features six maps, including two areas not seen in previous testing. Multiplayer and skirmish modes are available across all maps for players to wage war versus AI or human members of their own personal axis of evil in 1v1, 2v2, 3v3, or 4v4 battles.

If you're lucky enough to acquire a code, redemption is simple: Select 'Add a Game,' then 'Activate a Product Code on Steam' and enter your unique key.

GET YOUR COMPANY OF HEROES 2 BETA KEY

Posted by Joystiq Apr 05 2013 15:00 GMT
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If you're confident enough in Company of Heroes 2's continued existence after the death of its publisher THQ, you can pre-order the game now, and get some incentives for your trouble.

Pre-ordering from "participating retailers" worldwide will offer postlaunch access to a single-player "Theatre of War" episode, along with multiplayer vehicle skin packs, and two additional commanders for each multiplayer army.

"The German army will receive the Joint Operations Doctrine, specializing in precise artillery strikes and the Offensive Spearhead Doctrine for players who want to use heavy armor and airstrikes to crush their opponent," Sega reveals. "The Soviets will unlock the devastating Anti-Infantry Tactics Doctrine, enabling units like flamethrower tanks and the Conscript Support Tactics Doctrine which allows for rapid reinforcement in the heat of battle."

Company of Heroes 2 really does appear to be happening. Sega has a June 25 release date on it, and it's in beta now.

Posted by Joystiq Mar 28 2013 19:40 GMT
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Company of Heroes 2 will hold an "exclusive, early access beta phase" starting April 2. Phase one of the beta operation will include pre-order customers only, with a second phase in the following weeks for a "wider audience." The Company of Heroes website will have more details when available.

The closed multiplayer beta will grant access to six maps and feature 1v1 - 4v4 gameplay, as well as the ability to play with teammates against the AI. According to publisher Sega, "Players also get access to the first 40 levels of progression, and the ability to customize their loadouts to suit their play style using the all new Army Customizer."

Company of Heroes 2 will be ready for RTS action in North America and Europe on June 25.

Posted by Rock, Paper, Shotgun Mar 06 2013 15:30 GMT
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One of the many unhappy aspects of the death (sort of – the name still exists and I wouldn’t be terribly surprised to see it return in some form later on) of THQ is that it had several projects really very close to completion when the axe fell. Foremost, perhaps, of those were Metro: Last Light and snow-bound WW2 strategy game Company of Heroes 2, but fortunately (we hope) both have found new homes. Metro’s with Koch, and Company of Heroes 2 is with SEGA, as is all of Relic – making the house of hedgehog, who also own the Creative Assembly, an unlikely bastion of real-time strategy.

COH2 has a new release date – later than planned but not very far away. It is… Read the rest of this entry..

Nah, only joshing. It’s in June this year.(more…)


Posted by Rock, Paper, Shotgun Jan 25 2013 10:00 GMT
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THQ is dead. Long live… er, not THQ. But its motionless remains haven’t gone undisturbed. A number of major publishers descended, carrion-like, to make off with the choicest cuts money could buy. And also Homefront. Yesterday, however, we had no idea what exactly was next for the likes of Metro, Saints Row, Company of Heroes, Darksiders, and South Park. Sure, they found new homes, but will they fit in? Or will they be forced to live in the cramped cupboards of neglect, with nary a wizarding school in sight? Well, it’s still a bit early to say for sure, but – based on comments from each publisher – things are at least looking up.

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Posted by Rock, Paper, Shotgun Jan 23 2013 21:45 GMT
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Well, I suppose it was inevitable. After THQ’s attempt at averting a Humpty Dumpty sales situation failed miserably, the writing was pretty much on the wall. So now the grim reaper’s scythe has hacked the once-gargantuan publisher into itsy-bitsy pieces and scattered any remaining ashes to the winds. On the upside, pretty much every major THQ franchise and developer (minus Darksiders dev Vigil, sadly) landed safely in less-likely-to-kerplode homes. Also, Relic and Creative Assembly live under the same roof now. Can Company of Shoguns: Total Homeworld or some other dream team RTS be far off? Probably. It’s still kind of a silver lining, though, and anyway SHUT UP I’M SAD.

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Posted by Rock, Paper, Shotgun Dec 19 2012 22:24 GMT
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Oh boy. Remember how things haven’t been going so hot for THQ lately? If you’ve somehow forgotten, do you remember your name or any key facts about yourself? Have you hit your head or recently traveled forward to this time period? Are you an amnesiac, infant, or ghost? AT ANY RATE, we’ve finally reached the expected conclusion of this rather depressing series of events, but – as ever – there’s a twist. In spite of how the word “bankrupt” – which is derived from the root “bank account ruptured and screamed in agony as warm monetary lifeblood erupted from its depleted tubules” – often connotates, THQ isn’t doomed yet. Instead, it’s merely employed some tricksy business maneuvers to dodge an avalanche of debt. For now, though, your favorite game series are safe.

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Posted by Giant Bomb Dec 13 2012 20:38 GMT
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If strategery involving tanks, troops, and rocket trucks sounds like your thing, then this video should provide some anticipatory titillation.

Posted by Rock, Paper, Shotgun Dec 13 2012 17:03 GMT
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Company Of Heroes 2 is churning out the content at the moment. Alec recently got his hands on it, and Nathan had a chat with the developers to see where they may go next. And there’s a lot of emphasis being put into its multiplayer. You can see how it’s panning out in the brand new trailer, below.

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Posted by Rock, Paper, Shotgun Dec 12 2012 10:00 GMT
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Company of Heroes 2 is coming along marvelously, but let’s be honest here: it’s not exactly the departure one might expect from the company of game developers that made the brilliantly daring leap from Dawn of War 1 to Dawn of War 2. Instead, we’re getting more of what we loved, but with small tweaks, a heaping mountain of snow, and the sobering realization that it’s apparently not a good idea to joyride multi-ton tanks across nearly opaque films of ice. During an interview with RPS, however, game director Quinn Duffy said that Company of Heroes definitely isn’t stuck in a tiny, World-War-II-shaped box. In the future, he excitedly explained, the series could potentially go “anywhere.”

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Posted by Rock, Paper, Shotgun Dec 07 2012 21:00 GMT
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Last week I got to sit down and make my hands do things in Relic’s next strategy game, the Eastern Front-set World War II war of men that is Company of Heroes 2. While previously we’ve been shown frozen landscapes with dramatic new snow effects, this time I got thrown into the mud.

I was in a war, you know. A big war, with explosions and tanks and dug-outs and men with flamethrowers and men with mortars and men with machine guns and men with rocket-propelled grenades. It was awful. So I’m only too happy to go back to it.

In my couple of hours with Company of Heroes 2, I swiftly established that it is very much the sequel to Company of Heroes. Perhaps more so than I’d been expecting, given the action-RPG stylings of Dawn of War 2 was a sharp turn to the left from Dawn of War 1′s tried and tested real-time strategising. Company of Heroes is Real War though, so a careful sticking to strategic roots is to be expected.

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Posted by Rock, Paper, Shotgun Dec 07 2012 09:00 GMT
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According to the surprisingly sobering (and unsurprisingly incessant) Christmas jingles currently spewing out of every speaker-endowed device on Earth, the weather outside is frightful. And while a veritable barrage of slight breezes has indeed caused me tremendous hardship during my trips between warm places to buy $6 cups of coffee, I think perspective’s important. For instance, soldiers on World War II’s Eastern Front braved inclement weather that was nearly comparable to my own. Forecasters, I imagine, declared it snowy with a chance of bullet blizzards and mortar hail. Then they got run over by tanks. Company of Heroes 2, meanwhile, is aiming to recreate that particular horror of war, and it’s looking like a pretty miserable time (at least, for your tiny popsicle army men) indeed. I bet their coffee was cheaper, though.

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Posted by Rock, Paper, Shotgun Nov 29 2012 22:09 GMT
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From the Siberian news gulag at VG247 we received word that Company Of Heroes 2 got a gameplay trailer, complete with dakka boom and all those noises. Take a look.

Release is March 2013.(more…)


YouTube
Posted by Giant Bomb Nov 29 2012 21:03 GMT
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I personally think it needs more Ivan Drago battling Mecha Hitler, but then I never did know much about World War II, anyway.

Posted by Rock, Paper, Shotgun Nov 06 2012 08:00 GMT
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Troubled THQ, as they must be sick of being called, have more bad news. Three of their biggest games have take a slip on this unseasonably early Wintry weather, with South Park, Metro: Last Light, and Company Of Heroes 2 all being announced as falling into the farther reaches of the future. But in better news – as Polygon spotted – it’s confirmed that a new Saints Row is definitely happening, along with the mysterious game from Turtle Rock, and a Homefront 2 for some reason.

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Posted by Rock, Paper, Shotgun Aug 23 2012 20:00 GMT
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At Gamescom, Relic gave me an article of clothing that says “I survived the Eastern Front” across the back in striking red letters. Considering I barely survived a stroll down the Brighton sea front a couple of months back because there was a bit of rain, it seems inappropriate for me to wear such a statement. I also lost to the AI during a skirmish game of Company of Heroes 2, my blood become ice, but that’s because I wasn’t really trying to win. Here’s what I was doing instead.

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Posted by Rock, Paper, Shotgun Jul 24 2012 16:00 GMT
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We sent Craig Pearson out to brave the icy storms of Company Of Heroes 2. Could he weather the assignment? Or would he find it a cool breeze? Snow problem, he said… He was shown the cold weather in the game, see, and quite what an impact it has on how you play. While he was there, Craig spoke to the game’s director, Quinn Duffy, and lead animator, Brett Pascal, about the difficulties of portraying snow, the methods behind creating immersion, and dynamic ice.

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Posted by Rock, Paper, Shotgun Jun 30 2012 15:00 GMT
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Remember how excited you were when we got two whole Company of Heroes 2 screenshots a couple days ago? Well, prepare to be roughly that excited again, because now we’ve got another two. That’s still two more frames of actual gameplay than we got from spending time in the company of yesterday’s trailer, though, so my anger tank can only fire so many shells. Regular tanks, however, can fire so many shells, as evidenced by the screenshots. And that makes me happy, only reducing the effectiveness of my wimpy rage cannons even more. Check out the other screenshot after the break for more madcap, happysadcap, rad backward cap action.

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Posted by Rock, Paper, Shotgun Jun 29 2012 07:00 GMT
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I will forever be baffled by the trend of game trailers that opt to keep, you know, games almost entirely out of the spotlight. Next, I would like a film preview made up entirely of adorable puppy photos from this magical place and a book whose words are printed in alphabet soup instead of ink. Until then, though, I’ll have to make do with war. World War II, specifically – a sequel in which we did, in fact, war harder. Right up until near the end, Company of Heroes 2′s first official trailer is stitched together from old photos, dramatic cuts, and (admittedly jaw-dropping) statistics. It’s nice and all, but perhaps we can see a bit more of Relic’s not-too-shabby-looking game next time?

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Posted by Rock, Paper, Shotgun Jun 26 2012 11:00 GMT
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Today is tank day! I’ve just decided. And now I probably won’t find any other tank games to post about. Oh well.

I’ll confess that THQ’s ongoing money-woes have me fearing for the security of some much-anticipated videogames (and the good folk who make ‘em), most especially Metro: Last Light and Company of Heroes 2. Hopefully Relic and 4A are ring-fenced from the cuts’n'terror at the besieged publisher, and the release of some new pictures of the former’s Eastern Front battle still my palpitations somewhat.(more…)


Posted by Kotaku Jun 06 2012 12:30 GMT
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#companyofheroes Company of Heroes is a franchise that prides itself on several things. For one, it's a well-regarded real-time strategy game. For another, historical accuracy is paramount to developers Relic. More »

Posted by Rock, Paper, Shotgun Jun 05 2012 11:00 GMT
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Continuing a mammoth discussion about Company of Heroes 2 with Quinn Duffy (game director), Greg Wilson (producer) and Matthew Berger (senior gameplay designer), this time around we consider the future of the series, despite the sequel not being out until next year. Once that’s out of the way, it’s time to discuss more of the research that went into COH2 and to reflect on Homeworld.(more…)