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Posted by Kotaku Mar 03 2014 20:00 GMT
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This Titanfall commercial is better than most video game ads. Of course, once the game comes out, you won't be leaving the house for nice walks as much.Read more...

Posted by Joystiq Mar 03 2014 19:30 GMT
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Think back on the calm, golden plains of Journey, and remember the joy of seeing players garbed in red cloaks, happily exploring the beautiful world around you. Now, imagine those players as Agent Smiths, some of them controlled by AI, some controlled by players - and no real way to tell who's who. Oh, and the Smiths aren't popping into your game to accompany you on a mesmeric journey of discovery. They want to shoot you dead, Mr. Anderson, very dead.

I'm not sure that's how Get Even clicked into the mind of The Farm 51's Wojciech Pazdur, but it aligns the inspirations he's trying to marry in the PS4, Xbox One, and PC first-person shooter, all under the umbrella of "what is real?" The plot - which Pazdur wants to keep mysterious - explores modern themes of different realities and memory, but the play takes this blurring of the lines one stage further: The enemies you face in Get Even aren't just AI - they could be human - but in theory there's no real way of knowing. Did you just shoot an Agent Smith, or another person plugged into the Matrix?

Posted by IGN Mar 03 2014 19:30 GMT
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Why would Microsoft take a guaranteed seller and pay for it itself? The Unlocked crew discusses.

Posted by IGN Mar 01 2014 21:30 GMT
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The former Nokia CEO doesn't have the most sparkling resume...

Posted by Joystiq Mar 01 2014 18:30 GMT
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Sumatran tigers will be the first species to benefit from a partnership between Microsoft and the Association of Zoos and Aquariums (AZA), wherein Microsoft donates $10,000 to a wildlife-oriented charity every time players of Zoo Tycoon complete a chosen Community Challenge.

Developer Frontier also released the above dev diary detailing the studio's collaboration with the AZA, including how the studio studied real-life zoos to reproduce realistic animals, behavior and habitats in-game. Frontier also translated what they learned from the real world into the game's Zoopedia, a collection of facts about the animals players take care of. The more you know! [Image: Microsoft]

Posted by IGN Mar 01 2014 01:41 GMT
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Prepare to laugh, cry, and be amazed in this week's Top 5 Titanfall Kills of the Week.

Posted by IGN Mar 01 2014 01:15 GMT
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Alfredo uses what he learned from the beta to create a killer loadout for when Titanfall drops.

Posted by Joystiq Feb 28 2014 23:00 GMT
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Microsoft is hosting a launch party for Titanfall at SXSW in Austin, Texas, from 9PM CT on March 10 to 2AM CT on March 11, the moment that shall forever on be known as The Day The Titans Fell. Festivities will be held at Microsoft Studio on Congress Avenue and it's all first come, first served.

Developers from Respawn, including founder Vince Zampella and Community Manager Abbie Heppe, will be hanging out, along with Xbox Corporate VP Yusuf Mehdi. Childish Gambino, the musical persona of Community writer and actor Donald Glover, will perform at the party. Get a taste of his style here (Warning: NSFW, witty lyrics).

Twitch will stream the celebration live on the Xbox channel or through the Twitch app on Xbox from 10PM CT to 2AM CT, with scheduled appearances from Twitch's Jon Carnage, the Rooster Teeth team and Geoff Keighley, plus the Respawn and Microsoft folks.

Posted by Joystiq Feb 28 2014 20:00 GMT
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There are some well-established rules when it comes to making a successful online shooter - character progression, unlockables, and a stable multiplayer component are all big pluses - but converting a cartoony tower defense game into an online frag fest isn't exactly a common starting point. But that's exactly how Plants vs. Zombies: Garden Warfare was born, and somewhere within the smoke of an exploding Chili Bean Bomb, a layer of purple goop from a Chomper preparing to consume its next victim, and the toxic haze of a Zombie Stink Cloud, the relentless charm of the franchise has managed to fuse brilliantly with an unlikely genre.

Posted by IGN Feb 28 2014 19:30 GMT
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Alfredo and Greg step out of their comfort zone and use weapons that they normally would avoid.

Posted by Joystiq Feb 28 2014 19:00 GMT
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Put down your buzzers, turn off your engines, sheathe your swords: Four in February has come to a close. The great 4iF challenge brought the Joystiq crew to their knees over the past four weeks. Joystiq Community members, on the other hand, rose to the occasion. Our heroes over on the 4iF Facebook page played through literally hundreds of games, and while not all of them went the distance, they played well.

While a few members of the staff managed to dig into their lists, finishing off entries here and there, not one of us managed to complete all four selections. Richard Mitchell, Joystiq Reviews Content Director, toppled two big ones including Silent Hill: Shattered Memories and Risk of Rain on the maddening Monsoon difficulty. Danny Cowan completed Virtual Hydlide on Sega Saturn while 4iF founder Mike Suszek conquered Tearaway and Toukiden: Age of Demons (though Toukiden wasn't on his original list.) Xav de Matos, Jess Conditt, Anthony John Agnello, and others? Couldn't beat nary a one.

That's okay, though! In fact, failure is just another form of success in Four in February. The point isn't to beat all four, but to encourage diversity in your game playing palette. We all love video games. That's why we're here. Four in February is an event that reminds us of the vast creative richness waiting in the folds of gaming. It's easy to get caught up in the rush of all that's new. 4iF is a conscious effort to slow down and take in our surroundings, to explore what's out there we may have missed. Just playing the game means you've won, even if you didn't see four sets of credits roll.

Still, special honors go to these players. They came, they saw, they kicked four games in the butt.

Posted by IGN Feb 27 2014 23:30 GMT
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Alfredo and Greg test their Titan skills in a Last Titan Standing match.

Posted by Kotaku Feb 27 2014 21:30 GMT
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The most rabid player of PopCap's Plants Vs. Zombies series I know sat down next to me as I loaded up Garden Warfare for the Xbox One. After watching me play for five minutes, she stood up, said "I'd be so lost playing this", and wandered off. Read more...

Posted by IGN Feb 27 2014 19:10 GMT
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Go behind-the-scenes to see how realistic animals and exhibits were brought to life with the help of zookeepers.

Posted by Kotaku Feb 27 2014 15:13 GMT
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Here's a list of some of the indie developers participating in Microsoft's ID@Xbox program to make games for Xbox One. Bonus points if you recognize them all.Read more...

Posted by IGN Feb 26 2014 21:46 GMT
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Alfredo and Greg decide to combine their skills by each controlling one side of a single controller.

Posted by Joystiq Feb 26 2014 21:30 GMT
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The chaotic, virtual warfare of Battlefield 4 is about to grow more organized with tomorrow's addition of platoons.

Despite the thematically-appropriate name, these platoons are best thought of as the Battlefield 4 equivalent of officially supported online clans. Up to 100 soldiers can join a given platoon where they will share a unique name tag and emblem with their fellow grunts. A private Battlelog feed will be available to each platoon, alongside a public feed useful for kicking off fights with other other groups of virtual soldiers. Developer DICE also notes that each member will have the "ability to earn stats for your platoon and rank it up," though those ranks are ornamental and offer no tangible reward beyond bragging rights.

Hoping to avoid another Battlefield 4 server crush, DICE plans to roll out platoon support gradually over the course of a week. Both Premium and Standard iterations of the game will receive the feature at the same time, though a Premium membership and a rank of at least 10 will be required to create your own platoon. [Image: EA]

Posted by Joystiq Feb 26 2014 17:00 GMT
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Expect a sharp upturn in broken controllers and smashed screens when Trials Fusion arrives on April 16 for Xbox One, PlayStation 4, Xbox 360, and Windows PC. The next entry in RedLynx's absorbingly thorny 2D platform-puzzler/stunt biker series, the first Trials ever on a PlayStation platform, is coming to physical shelves on Xbox One and PS4 in North America, as well as digital storefronts on all platforms.

The downloadable version of Trials Fusion is priced $20, while the physical version is priced $40 and includes a season pass in addition to the game. According to Ubisoft UK, the season pass can be purchased separately for the same price as the game there, which is £16. Ubisoft UK adds that the season pass features six DLC packs that will be released across the span of a year, with each one including a variety of tracks, bike components, and rider gear among other bits and bobs.

Posted by Kotaku Feb 26 2014 17:12 GMT
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Trials is coming back with all the gut-sucking drops and teeth-gritting ascents you remember from the dirt-bike racer's first two editions, this time adding ATVs, midair tricks and a slew of new environments to Trials Fusion, coming April 16.Read more...

Posted by IGN Feb 26 2014 17:00 GMT
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Some of the tricks you can perform in the latest Trials game.

Posted by IGN Feb 26 2014 17:00 GMT
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The steamy jungles of Trials Fusion.

Posted by IGN Feb 26 2014 17:00 GMT
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Trials has quads now!

Posted by IGN Feb 26 2014 17:00 GMT
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Trials' popular multiplayer mode returns.

Posted by IGN Feb 26 2014 17:00 GMT
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Check out Trials Fusion's new trick-based FMX Mode.

Posted by IGN Feb 26 2014 17:00 GMT
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A frosty area in Trials Fusion.

Posted by Joystiq Feb 26 2014 15:00 GMT
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You should probably understand right away that Thief is not an action game. You're not going to go in with swords a-blazin', hundreds of flasks of explosive liquid, and psychic powers, taking on an entire army at once. In fact, Thief actively encourages you not to fight, and in the game's challenge modes it detracts points for engaging in tussles. This is Thief, a tactical game that can actually get really tough compliments of its customizable difficulty system. Like, really, really tough.

Posted by Joystiq Feb 26 2014 13:05 GMT
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Lego: The Hobbit and its merry band of plastic dwarves are coming to North America on April 8, and Europe on April 11. A Warner Bros. representative confirmed the release dates to Joystiq today, so fans will have a TT Games tie-in of the first two Hobbit films to tide them over before There and Back Again hits bigger screens in December.

The news follows the reveal of a $270 500GB super slim PS3 bundle for the game, but if you'd prefer to join Bilbo and pals on other systems, you're more than in luck. Lego: The Hobbit is also on the way to Xbox One, Xbox 360, PS4, Vita, Wii U, 3DS, Windows PC and Mac. [Image: Warner Bros.]

Posted by Joystiq Feb 26 2014 02:00 GMT
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Pizza is great. Everyone loves pizza, even thieves-for-hire. In fact, a well-known byproduct of being a kleptomaniac is an insatiable craving for carbohydrates. A Thief promotion at Newegg capitalizes on this by granting all who pick up a PC copy with a $10 coupon for Domino's Pizza. Enter the promo code SENTFPO during checkpoint for an additional ten percent off.

Thankfully, Newegg has extended some sales love to Thief's other platforms too. Grabbing a copy of Thief on PS4, Xbox One, PS3 or Xbox 360 before March 3 nets a gift card good for $5.

Thief, which launched this week, is a game our review said is "best when it sticks to the involving, slow-paced stealth that made its ancestor such a tense affair." Our review adds, "Thief succeeds when it's quiet, fingers reaching out and almost - almost - touching an irresistible spread of glittering prizes." [Image: Eidos Montreal]

Posted by IGN Feb 25 2014 21:00 GMT
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Alfredo discovers that Greg is really good at playing the objective.