Super Mario 3D World Message Board older than one year ago

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Posted by GoNintendo Jun 11 2013 22:56 GMT
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- series composer Koji Kondo returning
- Mahito Yokota (Super Mario Galaxy) also involved
- a question about live orchestra records were met with a wink, and the response "Wait for more information about that soon."

Posted by Kotaku Jun 11 2013 20:03 GMT
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In the video above, watch Jason Schreier, Kirk Hamilton and Giant Bomb's Patrick Klepek play five minutes of Nintendo's Super Mario 3D World at E3. Patrick is clearly jazzed about bein' a cat.

Posted by GoNintendo Jun 11 2013 17:05 GMT
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Four Players + Three Dimensions = Super Mario Fun

Work together with your friends or compete for the crown in the first multiplayer 3D Mario game for the Wii U console. In the Super Mario 3D World game, players can choose to play as Mario, Luigi, Princess Peach or Toad.

Features:

Each character has unique abilities and play styles. For example, Princess Peach glides over gaps, while Luigi has his trademark extra-high jump.

The new cat transformation allows players to run on all fours, pounce on enemies, attack in midair or use their claws to scamper up walls and goal poles.

Explore colorful 3D environments filled with obstacles and contraptions like transparent pipes and vertical conveyor belts, which add new puzzle elements.

Use the Wii U GamePad controller’s touch screen to search for hidden blocks and freeze enemies in place.

Link

Posted by GoNintendo Jun 11 2013 15:02 GMT
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- simultaneous 4-player mode
- cat power-up allows you to pounce, scratch, and climb objects
- this includes walls and flag poles
- this suit also makes secret areas and objects accessible
- Toad has a different weight and faster speed
- Peach has her hover jump
- uses a wider isometric camera angle
- anyone that is KO’d will be returned to the field in a bubble
- all power-ups and coins are fair game for all players to acquire
- anyone falling behind will be pulled ahead to join the others
- in single player, the isometric view can be pivoted slightly
- this can be done through the second analog stick or by pressing a touch point on the GamePad
- translucent pipes allow players to see where they’re going
- you can also redirect your trajectory mid-pipe warp
- this allows for branching paths and even enemies
- shoot fireballs into pipes
- worm-like dragon boss that is protected by a handful of smaller-yet-similar worms
- the smaller worms have plates on their heads
- leap from plate to plate to reach the boss' head
- objects fall from the sky and other various problematic situations arise during the fight

- hunt down three stars hidden in each stage
- compete for the high score with multiplayer
- high scorer gets a crown that they can carry with them into the next stage
- throw items and players
- team shares an inventory of reserve items
- when you pick up a Super Star, you can share your invulnerability with another player by touching them
- rolling treadmills send players, enemies and items flying
- off-TV play
- use the GamePad touch screen to hold enemies


Posted by Kotaku Jun 11 2013 14:10 GMT
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At today's E3 Direct, Nintendo has shown us a glimpse of what Super Mario 3D World, the newest installment of the side-scrolling Mario series, will look like. The game will be out in December 2013.