How to fix Final Fantasy
Posted by Joystiq Dec 02 2011 22:30 GMT in Square Enix
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This is a column by Jason Schreier dedicated to the analysis (and occasional mocking) of his favorite genre, the Japanese role-playing game. Whether it's because they're too antiquated or just too niche, he believes JRPGs don't get enough attention in the gaming industry today. It's time to change that.
Let's be real: Final Fantasy is broken.
Sure, Square Enix's influential JRPG series might still be popular, its most recent single-player entry shipping 6.2 million units worldwide. And it might still be spawning more sequels, spin-offs and remakes than a Hollywood producer.

But it can do so much better. I mean, Call of Duty: Modern Warfare 3 moved 6.5 million copies in twenty-four hours.

How do we get that much milk out of the Final Fantasy cash cow? What's the magical formula for appealing to American tastes? How can we fix a series that some say has been treading water for over a decade now?

Here are a few ideas.

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