The Things That Got Cut From Saints Row: The Third
Posted by Rock, Paper, Shotgun Mar 09 2012 08:00 GMT in Saints Row: The Third
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The third Saint’s row game was a tonne of fun, crammed with all sorts of over the top features and missions, but what of all the things that didn’t make it into the game? Lead designer Scott Phillips in his GDC post-mortem shared some of the elements of the game that got cut, including 6 months work on a game where you played an undercover cop, infiltrating the Third Street Saints, which got entirely canned. (more…)


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