GoNintendo Review - Paper Mario: Sticker Star
Posted by GoNintendo Nov 06 2012 17:46 GMT in Nintendo Stuff
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I wanted to make sure I got the review up in a timely manner. I'll pretty it up with some screens later in the day. For now, enjoy the giant wall of text!

The Paper Mario series has always been one that brings innovation and a unique style. I have come to truly love the series over the years, even though I'm not much of an RPG fan. The games in this franchise always bring such a fantastic sense of humor with them. It's easy to see just how much care goes into making stories/dialog that really feel warm and engaging. A charm you just don't get anywhere else.

Within the confines of the Paper Mario series, Nintendo has taken things in some different directions. Super Paper Mario really did away with almost all of the RPG elements that had been a series' staple up to that point. That didn't sit well with a lot of people. That also puts the pressure on Paper Mario Sticker Star to twist things back in the previous direction.

I can definitely say that Paper Mario Sticker Star has more RPG to it than Super Paper Mario. I can also say that the RPG elements here aren't in line with what you've played in previous entries. Sticker Star puts its own wrinkle on the battle system of previous Paper Mario games. What you end up with is something you won't experience anywhere else. It's also something that you'll most likely love or hate.

Actually, that could be said for Paper Mario Sticker Star in general. It carves its own path moreso than any other Paper Mario game before it. While the paper aesthetic is there, the game itself broadens its horizons by piecing together a title that offers up multiple fresh mechanics while trying to stay familiar. For me, it ends up being one of Nintendo's most ambitious and entertaining outings yet. With that said, I can fully understand how some people might not like the direction this title takes things.

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