Resident Evil: Revelations review: Any port in a storm
Posted by Joystiq May 20 2013 23:00 GMT in Wii U
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The 3DS is no graphical slouch. Aside from the glasses-free 3D feature, the console can kick out some impressive scenery, and it did so with last year's Resident Evil Revelations, a well-made little horror shooter in a series that's been looking for a lifeboat lately. After launching Resident Evil 6 fewer than six months ago, Capcom seems to think HD platforms need even more Resident Evil love, and so this week Revelations hits Xbox 360, PS3, Windows PCs, and the Wii U.

Playing it uprezzed on an HD console, however, feels just a little goofy. The textures do look excellent, but the game's models are clearly made for a more lightweight graphics engine, which means you get characters with hair frozen in place and enemies with just a few animations to use over and over again. Revelations was made for a handheld machine, and its designers cut corners that the other platforms would have let them curve around more gracefully.

But Revelations' saving grace is that it's Resident Evil game, and it's a good Resident Evil game at that. For that reason, fans of the series who missed out the first time around will probably appreciate the chance to see it for themselves.

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