
French developer Golgoth Studio captured our attention this October when it announced it was working on a complete high-def remake of the classic arcade game, Toki. However, today Joystiq learned that Microsoft has decided against publishing the remake itself and has invited the indie dev to find another publisher willing to put the game on its platform.
According to Toki HD producer Anthony De Sa Ferreira, the Xbox Live Arcade approval process only allows titles published by Microsoft-published or an approved third-party company. Following its submission, Microsoft told Golgoth Studio that Toki HD "did not fit with the current needs of Microsoft Game Studio," and suggested the developer contact another publisher. Golgoth tells Joystiq that it is in active conversations with multiple publishers and is confident the game will see life on the Xbox Live Arcade, saying an agreement may be only weeks away.
Ferreira believes Microsoft's approval process may have become more stringent in light of the recent high-profile success of original games on the platform, such as Shadow Complex. "I think it's too bad, because it's the independent studios who helped the XBLA to [meet] the success it knows today," he said, adding that not many indie devs can achieve such an impressive result as the Chair-developed title.
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