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Meet The Man Who Stormed The Old Republic's Jedi Temple
swtor.com posted by Kotaku Apr 30 2010 16:40 GMT
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#bioware Remember the amazingly cool trailer for Star Wars: The Old Republic, where the Sith crashed a transport into a Jedi temple? Now you can meet the man in charge, Darth Malgus, an anti-hero so interesting he scores his own novel. More »
Star Wars: The Old Republic dev diary explains fair, heroic combat
joystiq.com posted by Joystiq Apr 24 2010 01:15 GMT
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The latest developer diary for Star Wars: The Old Republic, posted above, makes an excellent point about the combat featured in other MMORPGs -- it's super unfair. Take a look at World of Warcraft, in which some dungeons pit 40 "heroes" against a single dude. Those odds don't sound very "heroic" to us, sir.

That's why SW:ToR hopes to even the odds by sliding the hero-to-villain ratio slide more towards the latter in most in-game encounters. Don't get too worried about being outnumbered, however -- based solely on the maneuvers featured in the video above, we think that small group of enraged Tusken Raiders is going to drop like a sack of bricks.
Finding Balance In The Combat Of Star Wars: The Old Republic
kotaku.com posted by Kotaku Apr 23 2010 15:40 GMT
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#clips How do you make sure people play something other than a Jedi or Sith in Star Wars: The Old Republic? By making sure the other classes can kick Force-sensitive ass. More »
A New Star Wars: The Old Republic Planet You've Never Seen Before
swtor.com posted by Kotaku Apr 09 2010 17:20 GMT
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#bioware If the latest planet revealed for BioWare's Star Wars: The Old Republic sounds familiar, then you're mistaken, as Voss has never appeared anywhere in the Star Wars mythos. More »
BioWare shoots first to kill Star Wars: The Old Republic Xbox 360 rumor
swtor.com posted by Joystiq Mar 30 2010 16:57 GMT
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There was a great disturbance in the rumor-Force yesterday when VG247 acquired a memo from UK retailer GAME with an alleged upcoming release list for Xbox 360 -- a docket that included a listing for Star Wars: The Old Republic. While the better part of the day was spent hypothesizing about which button would be mapped to "Kill Dude With Lightsaber" (right bumper, of course), BioWare wasted no time in squashing the rumor.

"While we recognize that there are other operating systems and platforms available for games today, our development is specific to the personal computer using the Windows operating system at this time," BioWare's Sean Dahlberg explained. As to why the game was on the Xbox 360 release list, Dahlberg hadn't the foggiest idea, but reassured that the game "should not be on there."

[Via Massively]
Star Wars: The Old Republic Biographies
pc.ign.com posted by IGN Mar 26 2010 13:00 GMT
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A look at three of the major players in BioWare's upcoming MMO.
What The People Behind Mass Effect And Dragon Age Are Trying To Do
kotaku.com posted by Kotaku Mar 20 2010 17:00 GMT
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#visionstatements I spoke to the men running the studio behind many of the world's biggest role-playing games a couple of weeks ago, to discuss a variety of things. I left with a bonus: The BioWare Vision Statement. More »
EA expecting two million subscribers for Star Wars: The Old Republic
industrygamers.com posted by Joystiq Mar 18 2010 18:30 GMT
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Sterne Agee analyst Arvind Bhatia recently visited EA to check in on the progress of the company's upcoming, cutscene-driven MMO, Star Wars: The Old Republic. He reported that "earnings are somewhat depressed" due to the development costs for the game, but EA management is hopeful that they'll recoup this cash when the title brings in over two million subscribers. He added that, at the very least, the game needs over one million players in order for EA to break even.

We think they might be setting the bar a little too high for themselves. Why not make the monthly subscription fee cost $20,000, and then just hope that 500 outrageously wealthy, rabid Star Wars fans hop on board? There have got to be at least 500 successful venture capitalists out there who own a baker's dozen of collectible Millennium Falcon models.
Star Wars MMO Pricing Plan May Have "Some Twists"
kotaku.com posted by Kotaku Mar 18 2010 14:40 GMT
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#money For about fifteen bucks a month, you can play World of Warcraft or most other massively multiplayer online games. That's the genre standard. Could the next big MMO, Star Wars: The Old Republic shake that up? More »
Hands-on: Star Wars: The Old Republic's Trooper class
joystiq.com posted by Joystiq Mar 16 2010 00:30 GMT
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Click to Jabba-size LucasArts and BioWare have thus far released information for their upcoming MMO, Star Wars: The Old Republic, at a painfully slow pace -- the same goes for the hands-on opportunities they've offered us over the past year. When we finished our demo of the game at GDC, we were still left with a number of the same questions we had when we checked out the game back in December: Will there be space combat? What community features will be available? Can we build our own sentient, wise-cracking droids which secretly possess hearts of gold (and tin)?

Alas, these questions remain unanswered. However, our GDC demo did clarify one hang-up we've been concerned about since the game was announced: Why would anyone play as a non-Force user? The answer is now clear. It's because the Galactic Republic's Trooper class is awesome.
Trooping Through The Oblivious Enemies of The Old Republic
kotaku.com posted by Kotaku Mar 15 2010 17:00 GMT
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#handson Much has been made about Star Wars: The Old Republic and its "next generation storytelling" driven by volumes of spoken dialog. But what's it like to play the game? More »
Every Epic Space Saga Needs A Prison Planet
swtor.com posted by Kotaku Mar 12 2010 18:30 GMT
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#bioware It you thought Mos Eisley was a wretched hive of scum and villainy, wait until you get a load of Belsavis, the Republic prison planet that houses some of the most fearsome criminals in the Star Wars: The Old Republic galaxy. More »
Old Republic Is EA's Biggest Ever Development Project
eurogamer.net posted by Kotaku Mar 11 2010 09:30 GMT
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#ea According to the man who's had to write the cheques for the game's development, Electronic Arts is taking massive multiplayer online title The Old Republic seriously. Very seriously. More »
SWTOR is EA's most expensive project yet
eurogamer.net posted by Joystiq Mar 11 2010 06:40 GMT
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Surprise! Major MMOs cost batty-bonkers-cuckoo amounts of money to produce. Eurogamer reports that Electronic Arts CFO Eric Brown said as much today, describing Star Wars: The Old Republic as the "largest ever development project, period, in the history of the company." EA is apparently betting big on having something like Activision Blizzard's World of Warcraft with The Old Republic. Brown guesstimates that WoW cost about $100 million to launch back in 2004 -- the game makes something like that now in a month.

The executive explained that the average game costs about $30 million to produce, but that "any MMO costs significantly more than that." With an expected spring 2011 release, hopefully EA will start making a return at that time on its investment in a galaxy far, far away. Otherwise, the gaping maw of the Rancor would be preferable to what investors will do.
Star Wars The Old Republic dev diary: Returning to Taris
joystiq.com posted by Joystiq Feb 27 2010 16:30 GMT
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The sixth developer diary for Star Wars: The Old Republic has been released and it features a new (yet familiar) location players will be able to visit when the MMO finally goes live. Devastated by the sinister Sith Lord Darth Malak in Star Wars: Knights of the Old Republic, the post-apocalyptic world of Taris will be a "major world" in the upcoming Bioware MMO. While the original vision for the ruined planet was to be a giant swamp-like crater, Bioware smartly decided to shape the environment as a vertical wasteland that both the Republic and Imperial factions are attempting to reshape.
Timeline Trailer VI
posted by GameTrailers Jan 26 2010 03:27 GMT
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An offensive of colossal proportions, the onslaught of the Sith Empire was an event unlike any other in the history of the The Old Republic.
Designing the Dark Side Doc
posted by GameTrailers Jan 14 2010 00:20 GMT
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See how the creators designed the Dark Side in Star Wars: The Old Republic.
EA: Expect a 'major MMO' in 'Spring 2011'
joystiq.com posted by Joystiq Jan 12 2010 16:15 GMT
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EA CEO John Riccitiello mentioned during the company's reduced earnings conference call yesterday that the publisher plans to launch its "major MMO" in the spring of 2011. With no other announced "major MMO" in the works at Electronic Arts, the common wisdom of the Jedi (which can sometimes lead to bad things), points to that being Bioware's Star Wars: The Old Republic's release window. The company refused to elaborate further or acknowledge what game the executive was talking about. Eurogamer notes that other possibilities are Realtime Worlds' APB or Need for Speed: World Online, but neither has the hype of the Star Wars game. Of course, there's also a chance that EA has some super-secret MMO hidden away like a Sith apprentice.
Star Wars: The Old Republic Coming Spring 2011?
pc.ign.com posted by IGN Jan 11 2010 23:57 GMT
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Electronic Arts' major MMO title planned for next year.
BioWare's Ray Muzyka on how to make single-player gaming more social
incgamers.com posted by Joystiq Dec 29 2009 03:15 GMT
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The good folks at IncGamers had a chat with one of BioWare's founding medical doctors, Ray Muzyka, about the company's history of classic single-player gaming and its upcoming foray into the world of massively multiplayer with Star Wars: The Old Republic. Muzyka says that the line between solo and collective experiences is blurring: even traditionally single-player games are dipping into the vast realms of multiplayer co-op and competition through online social tools and downloadable content. Speaking specifically, he says that Dragon Age: Origins is a good example, with online social features for what is definitely a single-player experience. And Mass Effect 2, he says, will explore these ideas through its own DLC. In fact, he outright guarantees us that BioWare is "planning more [DLC] than in Mass Effect 1." As players who couldn't get enough of the two packs on offer for the original game, that's Muzyka to our ears.
Star Wars: The Old Republic Clichés
pc.ign.com posted by IGN Dec 17 2009 18:58 GMT
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We examine the franchise traditions that BioWare has to keep alive.
Star Wars: The Old Republic Hands On
pc.ign.com posted by IGN Dec 03 2009 19:06 GMT
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The final two classes are revealed!
Jedi Knight Gameplay Part I
posted by GameTrailers Oct 30 2009 18:59 GMT
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For thousands of years the Knights of the Jedi Order have been the guardians of peace and justice in The Old Republic.
Jedi Knight Gameplay Part II
posted by GameTrailers Oct 30 2009 18:59 GMT
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Through disciplined training and meditation, the Jedi Knights achieve perfect union of body and mind, allowing them to meet any situation with focused, fearless attention.
Jedi Knight Gameplay Part III
posted by GameTrailers Oct 30 2009 18:58 GMT
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Strengthened by the Force, they are able to turn this training into brilliant displays of lightsaber combat inspiring allies and disheartening those who would see the Republic fall.
Timeline Trailer V
posted by GameTrailers Oct 24 2009 02:16 GMT
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Clean up dirty little Jedi with the fifth timeline trailer.
Timeline Trailer IV
posted by GameTrailers Oct 24 2009 02:16 GMT
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Focus the beam of your saber and jump into this timeline trailer.
The Making of Coruscant Doc
posted by GameTrailers Oct 09 2009 21:26 GMT
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From the majestic skyline to the dark and seedy underground levels, a large team of The Old Republic developers worked together to construct the dynamic city-world of Coruscant.