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Eat up these scraps from Super Meat Boy's cutting room floor
Though Super Meat Boy is a rather beefy downloadable title by every conceivable definition of the word, there were actually a few more features which didn't make it into the final cut. Team Meat recently posted a cornucopia of these deleted scraps on i...
supermeatboy.com posted by Joystiq Jun 18 2011 20:30 GMT
Super Meat Boy Steam update adds the Unknown
There's nothing random about Super Meat Boy's highly regimented gauntlet of intricate murder machines and carefully measured series of gaps. However, the challenging platformer's latest Steam update has thrown a bit of chance into the mix: Players can ...
supermeatboy.com posted by Joystiq May 31 2011 18:33 GMT
totally rad meat levels
"running hell" because why not
cloud.steampowered.com posted by Viddd May 19 2011 02:30 GMT
Viddd

new totally rad meat level

it's called election and it's fun

play it now

Super Meat Boy level editor video tutorial will teach you a thing or two
Though you might expect the Super Meat Boy level editor to be a complete breeze -- put some blocks there, fifty saws there, and done! -- it's actually a pretty intricate authoring tool. Check out the six videos after the jump for an hour-long tutorial ...
supermeatboy.com posted by Joystiq May 07 2011 23:00 GMT
Super Meat Boy level editor released, 'FINALLY'
"We always wanted to release a basic level editor" for Super Meat Boy, Team Meat's Edmund McMillen writes in an emailed announcement, "but the idea started to balloon when we decided to buy servers and program a fully automated level portal (Super Meat...
supermeatboy.com posted by Joystiq May 05 2011 21:40 GMT
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Don't Expect Super Meat Boy 2
The long-awaited level editor for Super Meat Boy is now available on Steam (sorry, Xbox Live Arcade players). Two-man developer Team Meat has been through many trials and tribulations building the "Super" version of the free Flash game Meat Boy over the p...
pc.ign.com posted by IGN May 05 2011 19:30 GMT
New Super Meat Boy Level Editor Lets You Construct Your Own Sadistic Challenges
A quick confession before getting onto this news: I never quite finished Super Meat Boy. As completely awesome as it is--one of my top ten from last year, in fact!--at a point, the game just became too hard for my namby-pamby sensibilities....
supermeatboy.com posted by Giant Bomb May 05 2011 15:45 GMT
Super Meat World Delivers Meaty Level Editor to Super Meat Boy Gamers
#pc Super hard, super gibby platformer Super Meat Boy gets its own level editor on Steam today. More »
kotaku.com posted by Kotaku May 05 2011 12:40 GMT
Super Meat Boy Ultra Edition coming to Europe and Australia
A recent press release published by video game distributor Lace Mamba Global is ... well, it's the best thing we've ever read. Imagine you've never heard of Super Meat Boy before, okay? It would seem like a pretty cut-and-dry announcement: "Lace Mamba ...
joystiq.com posted by Joystiq Apr 22 2011 00:00 GMT
Super Meat Boy figures turn your desk into a deli
Etsy user Voxelous has revealed a set of four two-inch Super Meat Boy figurines, crafted using a 3D printer, super glue and love. You can grab one for $12 (plus shipping), though be careful -- Team Meat reports that upon receiving the toys in the mail,...
tomopop.com posted by Joystiq Apr 10 2011 02:30 GMT
The First Four Super Meat Boy Figurines Have Arrived
#supermeattoy The official - and tiny - Super Meat Boy figurines from Voxelous and Team Meat have been revealed. Just two inches high, they're $12 each (plus $3.49 shipping for one, $3.99 for two or more)....
tomopop.com posted by Kotaku Apr 09 2011 15:00 GMT
Boy Meats World: Super Meat Boy Mega-Patch
There are now over 500 levels in bastard-hard platform gem Super Meat Boy. Over 500. This absurd milestone has been reached as a result of a dramatic new update, known in continually Nintendo-prodding fashion as Super Meat World. It’s free, it was added...
rockpapershotgun.com posted by Rock, Paper, Shotgun Apr 04 2011 09:30 GMT
Super Meat World now orbiting Steam
If you own the Steam version of Super Meat Boy, you're about to be in a user-generated world of pain. According to die-hard developer Team Meat, the free "Super Meat World" level portal is open and serving eight custom-made chapters (comprising about 1...
supermeatboy.com posted by Joystiq Apr 02 2011 21:30 GMT
Steam offering 13 indie games (including Super Meat Boy!) for 75% off
Rather than go the "make up a fake game/product/service" route that so much of the game industry takes on April Fool's Day, Valve instead put together an indie bundle and heavily discounted it, making those who didn't buy it fools in the process. It's ...
store.steampowered.com posted by Joystiq Apr 02 2011 16:30 GMT
Super Meat Boy's PC level hub is 'days away,' Mac port to follow
In addition to the game's forthcoming level editor, Super Meat Boy devs Team Meat are planning a hub for user-created content: Super Meat World. The hub's launch is set for "very soon, days away even," according to tweets from Team Meat. Aside from all...
twitter.com posted by Joystiq Mar 30 2011 16:30 GMT
Super Meat Boy is good for a LARP
Remember Gary Bigham, the (professional) live-action role-player who took on a real-life version of Minecraft? Well, he's back, this time tackling the evil Dr. Fetus in an all too real version of Super Meat Boy. If you absolutely must try this at home,...
twitter.com posted by Joystiq Mar 04 2011 07:00 GMT
Super Meat Boy's Wii Version Officially Dead
#wii When last we heard from Super Meat Boy's plans for the Wii, the game simply couldn't be squeezed into the size limitations imposed on WiiWare titles. The game's creators tried to line up a publisher f...
supermeatboy.com posted by Kotaku Mar 03 2011 01:30 GMT
Super Meat Boy misses jump to Wii (falls into chainsaw)
Team Meat today finally laid to rest the troubled Wii version of Super Meat Boy. "We really tried hard to make this happen but not one publisher we talked to thought a retail budget title for the Wii would be profitable at this point in the Wii's life ...
supermeatboy.com posted by Joystiq Mar 02 2011 16:55 GMT
Super Meatmortem: The almost-death of Team Meat
Crunch time is just part of game development. When the deadline is looming, it's not uncommon for developers to pull 12-hour shifts (or longer). For Team Meat, crunch time nearly killed half of the duo. Tommy Refenes (pictured left) told GDC attendees ...
joystiq.com posted by Joystiq Mar 02 2011 01:00 GMT
GDC: Super Meat Boy Devs Talk Microsoft Frustrations
"We were like, 'WTF?!"
pc.ign.com posted by IGN Mar 01 2011 23:42 GMT
Beefy: Super Meat Boy PC Outsells 360
Last night at GDC, Team Meat took the stage to let out some of the frustrations that accompanied releasing Super Meat Boy. And those frustrations were Microsoft. Seemingly screwed over on a number of occasions, the independent dev team did not receive the...
supermeatboy.com posted by Rock, Paper, Shotgun Mar 01 2011 17:01 GMT
Super Meat Boy "Ultra Edition" Detailed
At a GDC panel in San Francisco, Team Meat showed of a special version of Super Meat Boy in a box, a so-called “Ultra Edition” of the PC retail release that’s poised to hit stores across North America. Shortly after, Team Meat used its Twitter accou...
twitter.com posted by Giant Bomb Mar 01 2011 17:00 GMT
Super Meat Boy 'Ultra Edition' comes to retail in North America this April for $20
During a postmortem on Super Meat Boy, Edmund McMillen, the hairier half of Team Meat, gave GDC attendees a lengthy peek at the box art for a special "ultra edition" of the PC game. "Here's the Walmart box," he told attendees as he gave a Skype video c...
joystiq.com posted by Joystiq Mar 01 2011 11:00 GMT
Team Meat confirms 3DS development, Super Meat Boy sales approaching 400K
During a postmortem on Super Meat Boy here at GDC 2011, Team Meat's Tommy Refenes spoke at great length about the plight of developing the most punishing game of 2010 -- a long stretch of development Hell that has since seen nearly 400,000 copies sold ...
joystiq.com posted by Joystiq Feb 28 2011 23:30 GMT
Popple
It'd be cool, but at the same time I'd much rather see what that team can do with 3D.
Mostly because right now everyone else is doing JACK SHIT.
Free Super Meat Boy DLC Out Now
Two new chapters available to download now on XBLA.
xbox360.ign.com posted by IGN Feb 22 2011 15:25 GMT
XBLA Super Meat Boy injected with fan created and remixed levels next week
The XBLA version of Super Meat Boy continues to ride the free DLC train, as Team Meat is planning to release another batch of levels. In fact, two sets of levels are expected. The first is a set of "expert remix" levels from the original game. Yes, Team ...
joystiq.com posted by Joystiq Feb 11 2011 19:00 GMT
Super Meat Boy postmortem, Angry Birds and Zynga talks announced for GDC 2011
In case you didn't know, it's the 25th anniversary of the Game Developers Conference this year, and that means a load of extra special presentations. Beyond the head of Nintendo keynoting, the laundry list of legendary developers giving "classic" postmor...
joystiq.com posted by Joystiq Feb 10 2011 22:15 GMT
Three Super Meat Boy tracks coming to Rock Band Network
The indefatigable Danny Baranowsky -- soundtrack composer for both Canabalt and Super Meat Boy, among others -- confirmed to us this morning that three tracks from Super Meat Boy are headed to the Rock Band Network. "The Battle of Lil' Slugger" and "Can ...
joystiq.com posted by Joystiq Feb 08 2011 20:20 GMT
Super Meat Boy patched on XBLA, new levels to follow
If you envision Microsoft's nebulous certification process as a sadistic Super Meat Boy level -- some lava pits here, a few saw blades everywhere -- you may understand why a tiny weakling of a file, less than 1MB in size, spent over 3 months attempting t...
joystiq.com posted by Joystiq Feb 01 2011 12:00 GMT
This Is What Super Meat Boy Success Feels Like
#clips Super Meat Boy is a 2D game with relatively simple graphics. That's what it looks like, at least. This action-packed fan film by Joseph Manalaysay captures what beating one of the game's brutal lev...
kotaku.com posted by Kotaku Jan 25 2011 16:40 GMT

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