League of Legends Message Board older than one year ago

Sign-in to post

Posted by IGN Nov 18 2011 19:18 GMT
- Like?
Riot Games today released some fascinating stats about their very popular competitive multiplayer game League of Legends, following up some of the stats released in July this year. And these are no less impressive. Take a gander for yourself: Of particular note is that League of Legends has e...

Posted by IGN Nov 12 2011 01:18 GMT
- Like?
I love video games. I love playing them and I love talking about them. This is especially true of complex, ever-changing games like League of Legends, which I can talk about indefinitely. It's these sorts of games that I proselytize so strongly to my friends. I want them to play with me so we can talk strategy and technique over lunch, or gossip about upcoming changes...

Posted by Kotaku Nov 11 2011 10:20 GMT
- Like?
#fanart League of Legends players being League of Legends players, there's a campaign going down to try and have one of the game's heroes reimagined as a...Playboy bunny. More »

Posted by Joystiq Nov 09 2011 13:00 GMT
- Like?
Riot Games has announced that Season Two will bring ranked team play to the online MOBA title League of Legends. Previously, players have had their own individual gameplay rankings, but starting with the game's Season Two update, teams will be able to form up on either the 5v5 or 3v3 maps, and get their own rankings as a group. Teams will need a captain to create and invite or remove members, and will be able to choose a name and tag to go with their rating.

The company is also tweaking the in-game Summoner Spell abilities. The Rally and Fortify spells, which Riot calls "underused," are being removed from play, and in their place will be Surge and Promote. Surge will allow Summoners who chose it to boost themselves up with an aura buff, empowering their champions and anyone around them with extra combat effectiveness. And the Promote spell has made its way over from the Dominion gametype, so players who choose it will be able to beef up a minion in the standard game now.

Season Two doesn't have a release date yet, but it will also bring the long-awaited Spectator Mode to the game, which has already been seen on the servers in preview form. Odds are that we don't have too much longer to wait for the full update.

Posted by Kotaku Nov 01 2011 07:30 GMT
- Like?
#leagueoflegends Jatt, a League of Legends player at the recent World Cyber Games qualifiers, has upset more than a few of his competitors after switching allegiances halfway through the tournament. More »

Posted by Joystiq Oct 29 2011 23:30 GMT
- Like?
Riot Games CEO Brandon Beck gave the closing keynote at last week's IGDA Leadership Forum in Los Angeles, California, and during the talk (in which he made the point that "Riot's secret weapon all along" has been its employees), he gave a few interesting examples of how Riot's staff had really gone the extra distance to turn League of Legends into the successful online phenomenon it is today.

His first example was about the matchmaking system -- originally, Riot struggled to make sure that players were matched up against each other in an interesting and effective way, and the company ended up bringing in not a game developer, but a programmer with a PhD in computational biology whose "thinking was radically different and compelling," according to Beck.

A month after this hire, the company had a whole new matchmaking system, and in the end, it turned out to be "too fair" -- the games were too close. Since "what players remember are the outliers," according to Beck, the team developed "snowball items," which were "risky purchases that rewarded flawless execution." That bit of gameplay mixed up the matches, and came to be the system the game uses today.

Posted by Popple Oct 27 2011 08:45 GMT
- 1 Like?

Posted by Joystiq Oct 26 2011 22:00 GMT
- Like?

With the first season of League of Legends over and done, Riot is beginning to share details about Season Two. Throughout the year, players will compete for a piece of the previously announced $5 million prize pool, with the final championship tournament taking up a full $2 million.

Also part of the season two festivities, Riot has begun a limited beta of the League of Legends Spectator Mode, previously available only on the game's tournament realm. True to its name, this spectator mode allows players to watch games without participating. Players will be able to see both sides of the game, examine stats, builds and even turn off the fog of war. For now, spectating is limited to custom matches only - no matchmade games, in other words - though Riot plans to expand functionality in the future. Also, spectator mode will only be available during "designated testing periods." A quick check has revealed that, as of this writing, now is not one of those periods.

Summoners who like to watch should check out spectator mode FAQ.

Posted by Rock, Paper, Shotgun Oct 06 2011 11:25 GMT
- Like?

I was just watching this League of Legends champion spotlight (below) over at PCG and couldn’t help feeling a bit weird. On the one hand I’m deeply embedded in enough in the general jargon and conceits of gaming to basically know that the guy narrating the Xerath reveal is going on about, but on the other I am aware that I definitely don’t understand the significance of this six minute overview within the context of the game and its other heroes. When alien archaeologists are digging up our fossilised internet from a cold, dead Earth in a billion years time, I wonder whether they will bother to try and decode all the games we played. It’d only take one slip up of inference on Extra-Terrestrial Time Team to imagine that were a culture that did little other than hover over icons to compare the specifications of our virtual equipment and/or skill loadout against another. Hell, maybe that’s precisely what we’ll end up being, if League Of Legends gets any more popular.(more…)


YouTube
Posted by Kotaku Sep 27 2011 06:30 GMT
- Like?
#leagueoflegends League of Legends fans, as of yesterday, you have one more game mode to choose from, and lo, that game mode is called Dominion. More »

Posted by IGN Sep 26 2011 17:57 GMT
- Like?
It happened! After the announcements and subsequent disappearances of Magma Chamber and Spectator Mode, Riot has finally released a thing they said they were going to release. That's right, League of Legends: Dominion is officially out and playable by everyone. One of the features Riot often bra...

Posted by Joystiq Sep 26 2011 16:00 GMT
- Like?
Less than a week after entering a random-timing public beta, League of Legends' Dominion mode is now available.

"Nearly a year in the making, League of Legends: Dominion represents the largest and most ambitious update to League of Legends since its launch in October of 2009," Riot stated in its release announcement. "League of Legends: Dominion is the latest example of our ongoing commitment to bringing you the best of the MOBA genre in new and innovative ways."

Dominion tweaks the Multiplayer Online Battle Arena genre of "attack a base" by shifting the action to several capture points. Those who've played Battlefield's Conquest mode or most any other game's "king of the hill" will catch on quick.

Posted by IGN Sep 23 2011 16:52 GMT
- Like?
With the advent of the beta for League of Legends: Dominion, IGN's Nick Kolan (hey, that's me!) jumped into a game while GameSpy's Ryan Scott (hey, that's that guy from the Internet!) narrated. Kind of. The results? A train wreck! But it's a train wreck you can watch over and over. No idea what ...

Posted by IGN Sep 22 2011 18:45 GMT
- Like?
As of yesterday, beta testing of League of Legends: Dominion is live. The tests run in timed windows of a few hours during off-peak times, and are announced only shortly before each session begins on the League of Legends forums...

Posted by Joystiq Sep 21 2011 16:32 GMT
- Like?
The eagerly anticipated League of Legends: Dominion mode is almost upon summoners, with Riot Games flipping the switch on the game's "limited beta" today.

"Over the coming days, we'll be opening testing windows on our platforms during off-peak hours, each of which will be prefaced by a forum announcement to let you know you can and participate," the developer announced a short time ago. "And if you miss one of the testing windows, remember that there will be plenty more opportunities to help test Dominion as we speed toward launch!"

The first test window is right now. There's no word yet on when Dominion will launch officially.

Posted by IGN Sep 21 2011 15:24 GMT
- Like?
Riot Games' League of Legends is joining the tournament line up at IPL 3: Origins the IGN Pro League competitive video gaming tournament taking place October 6-9th at Caesars Atlantic City. The addition of multiplayer online battle arena game League of Legends introduces team-based competitiv...

Posted by Joystiq Sep 11 2011 01:30 GMT
- Like?
The "freemium" business model has infected a wide swath of the gaming universe, from casual Facebook games, to shooters, MMOs and all manner of mobile offerings, and for good reason: These games hemorrhage cash money. That free-flowing river of skrill has to come from somewhere, though, and the mobile research group Flurry seems to have found an answer.

Drawing from a sample size of approximately 20 million users across 110 thousand Android and iOS apps, Flurry has determined that people aged 25 to 34 are responsible for 49 percent of the money spent on content in freemium titles. Interestingly, users between the ages of 18 to 24 played the most, contributing 32 percent of overall playtime, but they actually spent far less than their wizened elders. No specific dollar amounts were referenced, but we have a feeling they'd be fairly significant.

Posted by darkz Sep 08 2011 03:16 GMT
- Like?

SO NOW WE MUST GUESS WHO SHE IS BASED OFF OF

©na
I thought Riven was a Myst, not a Smash Bro
darkz
she's even female just like marth

Posted by IGN Sep 06 2011 18:14 GMT
- Like?
Riot recently announced the indefinite closure of the Mac-compatible client for their massively popular competitive multiplayer game League of Legends after over a year in development. In a forum post to the community, Lead Community Manager Tamat explained that the fortnightly update cycle that Riot uses to introduce new champions to League of Legends has resulted in the Mac client constantly playing catch-up to the PC client...

Posted by Kotaku Sep 04 2011 20:00 GMT
- Like?
#leagueoflegends After about a year of beta testing, Riot Games is canceling Mac OS support for League of Legends at midnight on Tuesday. More »

Posted by Joystiq Sep 04 2011 18:30 GMT
- Like?
Riot Games has officially canceled OSX support for League of Legends, concluding after 13 months of work with TransGaming and Mac beta-testing. The Mac beta client will be shut down "indefinitely" at 12 a.m. on September 6, this Tuesday. LoL Mac-ers, if you didn't have plans for Labor Day on Monday, now you do. Riot hasn't eliminated the possibility of a Mac version in the future, but it won't be any time soon.
"We realize our current approach regarding the Mac platform won't guarantee the quality and frequent updates we deliver today on the PC and are expected by our player community. We will continue to investigate the opportunity to provide player access on the Mac Platform in the future that aligns with our service and content update standards. We are committed to building a solution that will work on the Mac in the long run, but it will take some time." Mac beta testers who used the store can keep their accounts open and continue playing on PC, or receive a full refund on their purchases, which would close the account entirely. As consolation, Riot will give all Mac testers a code to unlock the Champions Pack, which can be redeemed if a majority of your logins come from the Mac client and you enter the Store before service is shut down Tuesday.

Posted by Rock, Paper, Shotgun Sep 02 2011 07:46 GMT
- Like?

At GamesCom we had a talk with producer Travis George and designer Ryan Laughlin from League of Legends. Dan Griliopoulos was left feeling like the world’s biggest doofus, for not having played their game and for having fallen behind on the special language employed in competitive gaming.(more…)


Posted by Joystiq Aug 27 2011 07:30 GMT
- Like?
Last year, 254,000 individuals attended Gamescom. This year that figure grew to 275,000 and amongst those attendees, 223,000 stopped by the ESL (Electronic Sports League) arena to check out competitive gaming live in both StarCraft 2 and League of Legends, as well as several console titles. Perhaps more impressive was the ESL's live feed, which was visited by 500 percent more people than last year.

Turtle Entertainment, the organizer of ESL at Gamescom, is clearly happy with the turnout of what was the first stop on the ESL Pro Series Winter season 2011, Germany's national video game league. "The response of the visitors in our hall was overwhelmingly positive," said Turtle Entertainment's managing director Ralf Reichert. "Gamescom has proven once again that eSports has thousands of enthusiastic followers, not only in the world but also in Germany."

Hit the jump for the full press release.

YouTube
Posted by Yagami Aug 22 2011 04:21 GMT
- Like?
©na
Riot (probably) has a list of champs that can never be good (again). Jax is (probably) on that list.
Kayle getting SCALING buffs. *crag*ing hell.
Oh boy, Taric buffs. Now I can be truly outrageous again.
darkz
Nidalee got hit the hardest
or at least that's what hotshot is saying

Posted by darkz Aug 23 2011 23:20 GMT
- Like?

by which i mean she got a new skin which is super adorable

MM
LoLicons

Posted by Kotaku Aug 20 2011 09:16 GMT
- Like?
#pc Gamescom is held in a massive convention center that sits aside the Rhine. Inside there are towering halls of concrete and steel, each filled with massive booths, games and people. More »

YouTube
Posted by weedlord bonerhitler Aug 18 2011 04:35 GMT
- 1 1 Like?
Super-Claus
all this league of legends stuff
Posted by Yagami Aug 15 2011 07:40 GMT
- Like?
Super-Claus
darkz sucks its cock day and night
Yagami
play with me right now yeah? I'm wideeye

Posted by Kotaku Aug 16 2011 02:30 GMT
- Like?
#dota I'm sure that, like snowflakes or explanations for the finale of Lost, no two DOTA games are alike. But when a non-DOTA player like me sees a pair of group shots of DOTA games, I can't help but wonder about the range of visual variation in one of gaming's hottest genres. More »