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Posted by Kotaku Sep 02 2010 06:00 GMT
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#capcom Yoshinori Ono (pictured) is the producer of Street Fighter IV and Super Street Fighter IV. So you'd imagine he'd be pretty good at Street Fighter. He's just not as good as Daigo "The Best" Umehara (not pictured). More »

Posted by Kotaku Sep 01 2010 06:00 GMT
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#capcom Capcom is bringing console game Super Street Fighter IV to arcades. The game center version is getting new characters. But who? More »

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Posted by Kotaku Aug 31 2010 10:00 GMT
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#daigo Daigo Umehara. AKA "The Beast". AKA The best Street Fighter player on Earth. If there's someone who might have advice on how to improve your game, it's him. More »

Posted by Joystiq Aug 21 2010 02:30 GMT
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Assistant producer Tomoaki Ayano is hinting at the inclusion of at least one new character in the arcade release of Super Street Fighter IV. Well, we say "hinting," but these hints are delivered with all the subtlety of a Sonic Boom. In a post on the official development blog, Ayano points to a picture with the words "Here Comes New Challengers?!" and shares a screenshot from the arcade game, with an extra, mysterious character slot. Ayano said, "It looks like the arcade Super Street Fighter IV won't be ending with just a 100% port!!!"

If this were 1993, we'd be totally bummed, because an updated arcade Street Fighter game would have meant our home version was now obsolete, and we could look forward to spending another $70 on a cartridge in six months. These days, though, there's the possibility of DLC, so we'll save our dejection until we need it.

Posted by Joystiq Aug 09 2010 23:19 GMT
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Let's face it: Nobody ever reached a professional level of Street Fighter superiority without the tutelage of their forefathers. Except ... well, except for the first people who were good at the game. Regardless, you can (probably) reach the upper echelon of Super Street Fighter IV players by signing up for a few lessons being offered by pros such as Justin Wong and Ryan "Gootecks" Gutierrez.

Of course, these lessons come at a price ranging from $40 to $50 for one hour of help, and are delivered over Xbox Live and PSN. If those prices sound reasonable, you can find more info how to sign up on EventHubs. Or, you could just give us $50, and we'll tell you to Hadouken over and over again until the fight is over. You can't go wrong with the Just Keep Hadoukening[TM] strategy!

Posted by Kotaku Aug 05 2010 09:00 GMT
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#japan Arcades are not dead. Here are five upcoming arcade titles that prove it. More »

Posted by Kotaku Jul 30 2010 05:00 GMT
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#screengrab On the left, console and arcade game Street Fighter IV. On the right, the Nintendo 3DS version of Super Street Fighter IV. More »

Posted by Joystiq Jul 29 2010 15:42 GMT
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Capcom experienced another "sluggish" performance in its latest financial quarter -- the first of Fiscal 2010, from April 1 to June 30 -- and consequently blamed slow growth of Lost Planet 2 sales, among other things. Net sales for the quarter were down 2.4 percent year-over-year at 19 million yen ($219 million) and net income dropped a dramatic 90 percent from last year to the tune of 213 million yen ($2.5 million).

Although titles like Super Street Fighter IV and Monster Hunter Frontier Online showed what Capcom calls "steady growth," LP2 and Monster Hunter Tri only sold at a "sluggish pace." The first two weeks of Ghost Trick sales were also met with disappointment, although the game premiered at number two in its first week of Japanese sales.

The Japanese publisher also lamented "shrinking" US and European markets "under the stagnating economy," as well as fluctuating exchange rates. Though sales across the board were lower than expected, Capcom considers its financial forecast for this fiscal year to be unaffected.

Posted by Kotaku Jul 29 2010 10:00 GMT
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#nintendo3ds When Capcom began planning a portable version of Super Street Fighter IV, the PSP and the Nintendo DS were considered as platform choices. They weren't quite up to snuff. More »

Posted by Kotaku Jul 29 2010 07:00 GMT
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#gallery Debuting at this year's E3 gaming expo, Super Street Fighter IV is a console port of the Capcom's latest edition of Street Fighter. More »

Posted by Joystiq Jul 26 2010 01:30 GMT
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We wouldn't blame you for confusing yesterday's Street Fighter-focused Comic-Con panel for a wedding ceremony -- after all, it contained announcements of something old, something new, something borrowed (that is to say, fighters from Tekken) and ... well, Chun-Li's new outfit is blue, isn't it? Fine, the analogy doesn't quite work, but the fact remains: Series producer Yoshinori Ono revealed that all of Super Street Fighter IV's characters would receive new outfits in a DLC pack to be released this fall.

Kotaku caught an image of the slide showing off some of these new outfits, including a Catwoman-esque get-up for Cammy, and a nightmarish, open-chested leather suit for Rufus. Note that we're using "nightmarish" in the literal sense, here. As in: "We plan to have nightmares about this, possibly as soon as tonight."

Posted by Kotaku Jul 25 2010 03:00 GMT
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#comiccon2010 Overshadowed by the reveal of Street Fighter X Tekken, Tekken X Street Fighter and Street Fighter III: 3rd Strike Online Edition was Street Fighter IV producer Yoshinori Ono's commitment to costumes. Yes, there will be more downloadable costumes. These costumes. More »

Posted by Kotaku Jul 24 2010 19:20 GMT
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#comiccon2010 At today's "Street Fighter IV and Beyond" panel, Capcom producer Yoshinori Ono revealed that he and his team "haven't forgotten about Street Fighter III." As proof, Ono offered an announcement, Street Fighter III: 3rd Strike Online Edition. More »

Posted by IGN Jul 23 2010 16:27 GMT
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Capcom seems to have a couple of additions planned for the arcade version.

Posted by Kotaku Jul 23 2010 09:00 GMT
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#arcade Capcom has already teased "new challengers" for Super Street Fighter IV arcade. At a recent location test, it was discovered that Capcom apparently has space for them, too. More »

Posted by Kotaku Jul 22 2010 05:00 GMT
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#thebeast Daigo Umehara could very well be the greatest Street Fighter player on this spinning blue orb we call "Earth". There must be more to the man than that. There is. More »

Posted by Kotaku Jul 16 2010 12:40 GMT
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#evo2010 Justin Wong, the famed Street Fighter player, lost at this year's EVO 2010 fighting tournament. The guy who beat him is now a hero in his native Taiwan. More »

Video
Posted by Kotaku Jul 16 2010 07:30 GMT
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#gameface EVO 2010, the biggest event on the fighting game calendar, isn't all about testosterone and victory. For most, it's just about kicking back and enjoying watching the thing they love most. More »

Posted by Joystiq Jul 13 2010 19:00 GMT
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Capcom's Yoshinori Ono has been doing the press rounds talking about Super Street Fighter IV lately. The developer is planning to port the game to arcades and Ono implied during a Famitsu interview (via IGN) that any changes for the game's arcade release could make its way back into the console game. "If it's a tuning update similar to the June 15 update, I believe we'd be able to offer it for free," Ono said. "However, if it's the kind of update that adds new moves, it's possible that it could be paid."

Ono said something similar in an interview with the PlayStation community. "If we do make some changes to the arcade version, it is not impossible to apply the same changes to the PS3 version. However, as I can't get down to it yet, I have to ask you to wait for a while." What kind of things would you guys want to see in a patch?

Posted by Joystiq Jul 13 2010 19:00 GMT
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Capcom's Yoshinori Ono has been doing the press rounds talking about Super Street Fighter IV lately. The developer is planning to port the game to arcades and Ono implied during a Famitsu interview (via IGN) that any changes for the game's arcade release could make its way back into the console game. "If it's a tuning update similar to the June 15 update, I believe we'd be able to offer it for free," Ono said. "However, if it's the kind of update that adds new moves, it's possible that it could be paid."

Ono said something similar in an interview with the PlayStation community, actually. "If we do make some changes to the arcade version, it is not impossible to apply the same changes to the PS3 version. However, as I can't get down to it yet, I have to ask you to wait for a while." What kind of things would you guys want to see in a patch?

Posted by Joystiq Jul 13 2010 02:20 GMT
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Wanna beef up your virtual wardrobe? Xbox Live now has new goods from The Forgotten Sands, Monkey Island 2: Special Edition and Deadliest Warrior. Or, come July 15 for 320 MS Points ($4), you can play virtual dress-up as one of the Super Street Fighter IV fighters above. Virtual cosplay is still cosplay, right?

Posted by Kotaku Jul 12 2010 06:00 GMT
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#daigoumehara Daigo Umehara, yes that guy, has won the Evo 2010 Super Street Fighter IV championship title. More »

Posted by Joystiq Jul 12 2010 01:30 GMT
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We know you've run short of things to place on your nightstand to fill you with mortal terror while you slumber. Might we suggest this 1/4-scale, 19" tall statuette modeled after Street Fighter's ever-grinning antagonist, M. Bison? We guarantee it'll get the job done.

Posted by Joystiq Jul 09 2010 21:45 GMT
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Attending this year's Evolution Championship Series in Las Vegas? If so, you'll probably wanna bring medicated lotion for the severe whooping you'll be receiving at the hands of international fighting game champion Daigo "The Beast" Umehara (you can call him "Beastie" for short, but we wouldn't suggest it).

As it turns out, third-party peripheral maker Mad Catz will be sponsoring the gentleman's trip to Vegas, where he'll be "signing autographs as well as giving fearless gamers an opportunity to test their skills in one-on-one bouts of Super Street Fighter IV," according to the press release. If we were bettin' folks, we'd say his appearance probably has something to do with the partnership announced earlier this year.

Mad Catz will also be giving away eight "exclusive 'Gold Plated' Tournament Edition Arcade FightSticks." And yeah, we're betting the quotes around "Gold Plated" mean that it's not actual gold, but hey, free arcade sticks!

Posted by IGN Jul 07 2010 17:42 GMT
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Capcom making changes for arcade release.

Posted by Kotaku Jul 05 2010 10:00 GMT
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#arcade When Super Street Fighter IV was originally revealed, it was not slated for arcades. But Street Fighter and arcades are inseparable, people said. Those people were right. More »

Posted by Kotaku May 26 2010 02:30 GMT
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#hdtv Now, I love Street Fighter, and I love big ass TVs, but when my friend calls and is all "LOL, turn on Judge Mathis!" I don't want to wait eight seconds while the screen shows me a picture of Ryu. More »