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Posted by Kotaku Feb 08 2011 09:30 GMT
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#pullquote You ever wonder why there aren't more genuinely funny video games? One of the few genuinely funny men in the business, Double-Fine's Tim Schafer (Psychonauts, Full Throttle) has an idea. [image] More »

Posted by Joystiq Nov 12 2010 02:01 GMT
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From our "It's Fun to Dream" file comes a story from the latest issue of PSM3, in which Double Fine's Tim Schafer says he's ready to do a sequel to his classic action platformer Psychonauts. So ... Psychonauts 2: Revenge of the Milkman coming fall of 2012, pre-order now to get your commemorative goggles. Right?

Not so fast, bucko. Schafer wants to make a new Psychonauts, but he still needs to find someone to help foot the bill. "It's really a question of getting a publisher who's interested in doing it," he told the magazine. "Over the years it's gotten into the hands of a lot of people ... so if all these people were going to buy the sequel it would be a big hit."

So, any of you have a few spare millions kicking around? Maybe if everybody pooled together? Let's see, we have ... $7.12, a piece of Bazooka and a marble. That's ... that's not going to cut it, is it?
Viddd
YESSSSSSSSSSSSSSSSSSSSSSS
Shrowser
I thought the developer was switching to all downloadable titles.

Posted by Kotaku Nov 12 2010 03:00 GMT
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#doublefineproductions Tim Schafer, creative force behind Grim Fandango and Brutal Legend, is ready and willing to give you that Psychonauts sequel you've been dreaming of. Now he just needs a publisher to finance the damn thing. More »

YouTube
Posted by Kotaku Sep 14 2010 00:40 GMT
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#clips Double Fine Productions' Psychonauts, the classic psychic adventure, when cut to ape Christopher Nolan's Inception scene-by-scene works shockingly well. Either consider this fan-made mash-up a dose of clever nostalgia or a reminder that, yes, you really should play some Psychonauts. More »

Posted by Kotaku Jul 29 2010 08:30 GMT
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#art Scott Campbell, art director at Brutal Legend and Psychonauts developers Double Fine, has marked the studio's tenth birthday with this rad cartoon. More »

Posted by Kotaku Feb 25 2010 15:40 GMT
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Sometimes, one gamer's flaw is another's feature. Even the highest-rated games aren't always perfect – but what determines the flaws we'll tolerate versus the ones we can't forgive? It all depends on...

Posted by Joystiq Jan 27 2010 16:32 GMT
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Stand up. Walk over to your couch, and remove its cushions. Stick your hand into the exposed crevasses of your sofa, taking care not to lose any fingers in any reclining mechanisms which may be hiding within your chair. Dig out eight quarters, or twenty dimes, or forty nickels, or two-hundred pennies, or any combination of these denominations which add up to 200 cents. Deposit your recently excavated horde in your bank account, or the bank account of a trusted friend or relative. Access Steam, and use these funds to purchase Psychonauts, which, until tomorrow, only costs 200 cents. Download the game, and play it. When you get a free moment, return the cushions to your couch, so it can collect more funds for the next time Steam slashes the price on one of our favorite games ever. [Thanks, Dao]