Sonic the Hedgehog 4: Episode I Message Board older than one year ago

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Posted by IGN Sep 02 2010 16:39 GMT
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Grab a torch and hop in a mine cart. It's time to explore the second act in the downloadable game that returns Sonic to his true form.

Posted by GoNintendo Aug 19 2010 23:45 GMT
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- Lost Labyrinth Act II: entire level has been revamped and finalized for consoles - new torch mechanic - much of the act is pitch black save for the torchlight around you - blow up parts of the level with your torch to make new path - trigger hidden parts of the ancient ruins - minecart still included in the [...]

Posted by GoNintendo Aug 19 2010 04:06 GMT
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Check out more old/new screens here The following was posted at the official SEGA blog… For many weeks now all of you on the forums and the blogs have been asking us to make good on our promise that we were extending the development of the game to make it even better. Today, those of you with [...]

Posted by Joystiq Jun 19 2010 03:40 GMT
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There really isn't a lot to write about Sonic the Hedgehog 4. It's everything Sega promised it would be: just Sonic without all the cruft. I got to play through the game's Splash Hill Zone, and it's pure, unadulterated Sonic the Hedgehog 2, with a new coat of paint and a handful of new features. And there's no Tails, of course (not in Episode One at least).

There are a few new wrinkles. Sonic has his homing attack from Sonic Adventure, for example. As with most of the 2D Sonic titles, there are also a few interesting locomotion mechanics sprinkled throughout the levels: vines to swing on, ziplines and, of course, the beloved corkscrews and loops.

Posted by Joystiq Jun 18 2010 22:10 GMT
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Visiting Sega's booth for a little hands-on time with Sonic the Hedgehog 4: Episode 1, a representative told us something that fans may find a little disconcerting. Someone asked the representative if Sonic was the only playable character, to which the rep replied that Sonic is the only playable character "in Episode 1." While he wouldn't confirm if future episodes will have other playable characters, he certainly hinted at the possibility.

Consider our fingers crossed for Big the Cat.

Posted by IGN Jun 15 2010 15:00 GMT
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Playing through the first chapters of Sonic's latest adventure.

Posted by IGN Jun 14 2010 22:51 GMT
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E3 2010: Sonic The Hedgehog 4 Screens

Posted by IGN May 20 2010 22:25 GMT
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SEGA holds back new Sonic release for more development time.
Lord Crump
I fully support this game being delayed as much as possible; if it really is supposed to be Sonic's glorious revival, it needs as much time and polish as possible
MattTheSpratt
This isn't a glorious revival, this is Sonic 2 remade in Klik 'n' Play by an 11 year old with only the modern Sonic games for reference.

Posted by IGN May 21 2010 20:15 GMT
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Feast your eyes on this first gameplay trailer as Sonic speeds through Splash Hill Zone in a dash of nostalgia and innovation.

Posted by Joystiq May 20 2010 23:00 GMT
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Sega just dropped two items of information about Sonic the Hedgehog 4: Episode I, one slightly disappointing and one ... interesting? First for the kind of bad news: it's been delayed from its original "summer" release to "late 2010."

"The additional time will allow the Development Team to focus on ensuring overall high-quality throughout the game by continuing to tune, balance, and maintain the kind of polish that an important title like this demands," the press release reads, "and ultimately providing fans with an unrivalled classic Sonic feel."

The other news: as many suspected, the downloadable game will be released not only on PSN, XBLA and WiiWare, but for the iPhone / iPod Touch as well. You'll have the choice of portability or buttons!

Posted by GoNintendo Apr 09 2010 18:20 GMT
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The official Sonic the Hedgehog 4: Ep. 1 website has opened up in Japan. Don’t get too excited, as there’s not really anything that we haven’t already shown you. You never know though, the site might get some updates that the NA site doesn’t get! Check it out at the link below. Site [...]

YouTube
Posted by GoNintendo Apr 05 2010 18:31 GMT
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Here’s the Eggman theme from Sonic the Hedgehog 4: Ep. 1… Now here’s an unused beta track from Sonic 3D Blast… Taking music from Sonic 3D Blast…that’s not a good sign! It’s not exactly the best Sonic game!

Posted by Joystiq Apr 05 2010 19:30 GMT
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Adding to last week's leaked footage of Sonic 4's Splash Hill Zone is a new clip (embedded after the break) from the downloadable game's Lost Labyrinth Zone. There's more to be seen at the source, but we singled out one clip in particular because it served as the best evidence that Sonic 4 really is drawing a lot of inspiration from the 16-bit era -- after all, how else would you explain a mine cart level? (In case you'd forgotten, they were outlawed by a U.N. resolution passed in 1998.)

So hey, if some random people on the internet can get their hands on Sonic 4, it shouldn't be too long before we can, too. Right?

[Thanks RPK!]

Posted by GoNintendo Mar 31 2010 17:33 GMT
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Would you guys like the motherload of leaked videos from Sonic the Hedgehog 4: Ep. 1? I thought you did, so check out the links below! Video of Splash Hill Zone Act 1 Video of Splash Hill Zone Act 2 Video of Splash Hill Zone Act 3 Video of Splash Hill Zone Boss Video of Lost Labyrinth Zone Act [...]


Video
Posted by Kotaku Mar 31 2010 15:20 GMT
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#rumor Several readers pointed us towards a series of YouTube videos that seem to feature Sonic the Hedgehog 4's Splash Hill and Lost Labyrinth Zones. Are they legit? More »

YouTube
Posted by Joystiq Mar 31 2010 14:31 GMT
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Wondering what you'll see the first time you boot up Sega's upcoming, returning-to-roots platformer, Sonic 4? Well, it'll probably be that blue-on-white logo where the robot choir sings the company name. Then, some kind of circular logo for the game, which Sonic will burst through, making an edgy hand gesture. After that, though, you'll see Splash Hill Zone Act 1 -- the entirety of which was recently captured on video and posted after the jump.

In fact, if you're not very good at Sonic, you'll see the exact series of events depicted in the video. Seriously, dude dies in, like, 12 seconds.

Posted by GoNintendo Mar 29 2010 18:17 GMT
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Sonic the Hedgehog 4 - Splash Hill Zone Act 2 by bigthecat I always wonder how this stuff happens. This time, I can’t yet confirm the validity of the tracks supposedly leaked, but these certainly do sound much like the track we’ve heard thus far. Hit up the link [...]


Posted by GoNintendo Mar 25 2010 19:02 GMT
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A portion of a reader-based GamesRadar feature… Chris Hughes: How fast can he actually run???? GR: …In Sonic 4, he runs slower than he does in Sonic Rush on DS but faster than the normal-speed gameplay of Sonic 2. And his feet do blur when he hits top speed. Phew. Philip Tomlinson: Do the physics still have the [...]


Posted by IGN Mar 25 2010 19:27 GMT
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SEGA listened to the fans, and now Sonic is better than ever.

Posted by Joystiq Mar 25 2010 19:15 GMT
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Click to enlarge
Feeling blue today? Maybe it's because you sensed that Sega was going to make your eyes tear up (in a good way) with these razor-sharp new Sonic the Hedgehog 4: Episode 1 screenshots. Or maybe you're just down in the dumps; in which case, we're sorry to here it -- and we really hope these screens cheer you up.

The new images feature the already revealed Splash Hill Zone, this time with Sonic racing through it at sunset. Of course, without any more information, we don't know if this is a later act in the stage, or if the time of day will change dynamically mid-level. We can tell you that we think the lighting looks great, even if Sonic's true blue coloring appears to be unaffected by it (probably due to a clause in his contract).

Check out the full set of screens in the high-res gallery below.

Posted by IGN Mar 25 2010 11:00 GMT
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Will SEGA's latest reboot make us blue again?