Dragon Quest Monsters: Battle Road Victory Message Board

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Posted by GoNintendo Dec 03 2010 07:07 GMT
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We showed you all the new screens and art yesterday, and now we have the details today… - fifth and final update - available on December 17th - features Dragon Quest IX content - Legend Quest IX scenario is completely new - features 14 chapters - face off against enemies recognizable from DQIX - special cards, with one featuring DQIX’s Rikka and [...]

Posted by GoNintendo Sep 01 2010 18:21 GMT
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- available to download on September 21st - Legend Quests, cards, items - Legend Quest III and IV - originally in the arcade version, but modified for Wii - 300 Nintendo Points each - clear a quest, get an original card - New cards: Force from Dragon Quest VI’s Sophia and an original Battle Road Victory card - 200 Nintendo Points each - [...]

Posted by GoNintendo Jul 28 2010 17:25 GMT
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First download content revealed - due out Aug. 20th - ‘Legend Quests’ - originate from the arcade version - feature familiar Dragon Quest characters - each quest costs 300 Nintendo Points - Legendary Quest 1 and Legendary Quest 2 are to release first - they follow the stories of the first and second Dragon Quest games - earn monster cards for clearing - cards [...]

Posted by GoNintendo Jul 20 2010 15:08 GMT
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Square-Enix is doing their best to promote the hell out of Dragon Quest Monsters Battle Road Victory. Their latest approach comes in the form of an iPhone/iPad/iPod Touch app that lets you view the intro movie to the game. You can also get card data for 6 different cards from the app, and [...]

Posted by Joystiq Jul 07 2010 11:30 GMT
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From Final Fantasy XIII Elixirs to Dragon Quest Monsters Battle Road Victory Syrupy Slime drinks, Square Enix and Suntory have Japan sugared -- with a side of hydration. The Syrupy Slime beverages go on sale in Japan on July 13 for about $3.25 and come in Hoimi Cider (blue) and Mera Tropical (orange) "flavors." As Siliconera notes, the item names are based on Dragon Quest spells for heal and frizz, respectively.

The Slime drinks also contain codes for in-game avatar items, accessible using the Dragon Quest "Color Code Scanner" on the DSi. If it seems unlikely you'll ever have the chance to imbibe a slime, drown your sorrows by watching the slapstick Japanese commercial for the beverages on the Suntory site (press the blue button).

Posted by GoNintendo Jun 30 2010 21:51 GMT
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- “Download Contents” menu selection - Wi-Fi Shopping option - purchase new premium play content directly using your Wii Points - three content types announced thus far - Legendary Quest Mode: play battles related to stories of previous Dragon Quest games, monthly legend quests earn you new cards - Original Special Card: purchase digital cards that bring gameplay effects and [...]

Posted by GoNintendo Jun 29 2010 06:56 GMT
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- once again, attaches to Wiimote - aims to bring the arcade experience home - buttons are arcade-sized - push down and twist the sword as you do in the arcade version - officially licensed by Nintendo - operates like a classic controller - all classic controller buttons and analog stick on a panel in front - ¥12,800 - comes with codes for [...]

Posted by IGN May 11 2010 16:30 GMT
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If only you'd not shunned Dragon Quest, America!

Posted by Joystiq May 11 2010 05:00 GMT
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Let us lay it out for you: in 2008, Square Enix released Dragon Quest Swords for Wii, a game based entirely around using the Wii Remote to simulate a sword. It used the normal Wii Remote/Nunchuk setup. Now, Square Enix is preparing a Wii port of Dragon Quest Monsters Battle Road Victory, an arcade game based on collectible cards. For that, peripheral company Hori is producing a controller shaped like a sword.

The optional controller, first shown off on VJump magazine's staff blog, features an exact replica of the arcade machine's layout, including two giant buttons and a replica sword hilt, which players push down to activate special attacks. The controller will retail for ¥12,800 ($137) and will be out in Japan this summer. Keep an eye on your favorite import retailer if you've been waiting for a controller with part of a sword sticking out of it.

[Via Andriasang]

Posted by GoNintendo May 05 2010 19:30 GMT
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- use the Wiimote as a sword for special attacks - earn virtual cards to bring out battle party members - current real-life cards from arcade version can be scanned via DSiWare app or cell phone - scanned cards are added to an in-game album - 4 player local combat with one on one, two on two - 4 save [...]

Posted by IGN May 05 2010 17:58 GMT
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The Wii's next DQ game isn't DQX. Get your first look at the arcade port.

Posted by Joystiq Apr 14 2010 19:16 GMT
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Been hankering for more Dragon Quest since the release of The Masked Queen and the Tower of Mirrors? Square Enix has announced Dragon Quest Victory for Wii in Japan, an adaptation of the Dragon Quest Monsters Battle Road arcade game. The Wii version is set to launch this summer and features card-based battles for up to four players via local split-screen and the Nintendo Wi-Fi Connection. The game will also include a "Tournament" mode, in which players face off against a succession of NPCs in a virtual town, collecting cards.

Perhaps the coolest feature of all is connectivity between the arcade and Wii games, using a DSi. Players will be able to download a special DSiWare app that will scan in the arcade version's cards, allowing transport over to the Wii game. The price of the DSiWare app is currently unknown.

[Via andriasang]

Posted by Joystiq Apr 14 2010 19:16 GMT
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Been hankering for more Dragon Quest since the release of The Masked Queen and the Tower of Mirrors? Square Enix has announced Dragon Quest Victory for Wii in Japan, an adaptation of the Dragon Quest Monsters Battle Road arcade game. The Wii version is set to launch this summer and features card-based battles for up to four players via local split-screen and the Nintendo Wi-Fi Connection. The game will also include a "Tournament" mode, in which players face off against a succession of NPCs in a virtual town, collecting cards.

Perhaps the coolest feature of all is connectivity between the arcade and Wii games, using a DSi. Players will be able to download a special DSiWare app that will scan in the arcade version's cards, allowing transport over to the Wii game. The price of the DSiWare app is currently unknown.

[Via andriasang]

Posted by Joystiq Apr 14 2010 19:16 GMT
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Been hankering for more Dragon Quest since the release of The Masked Queen and the Tower of Mirrors? Square Enix has announced Dragon Quest Victory for Wii in Japan, an adaptation of the Dragon Quest Monsters Battle Road arcade game. The Wii version is set to launch this summer and features card-based battles for up to four players via local split-screen and the Nintendo Wi-Fi Connection. The game will also include a "Tournament" mode, in which players face off against a succession of NPCs in a virtual town, collecting cards.

Perhaps the coolest feature of all is connectivity between the arcade and Wii games, using a DSi. Players will be able to download a special DSiWare app that will scan in the arcade version's cards, allowing transport over to the Wii game. The price of the DSiWare app is currently unknown.

[Via andriasang]

Posted by IGN Apr 14 2010 16:41 GMT
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Square Enix ports over popular arcade card game.