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Posted by IGN Oct 26 2010 18:57 GMT
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"It's just such a vital brand for us," says CEO Mike Hayes.

Posted by Joystiq Oct 21 2010 22:40 GMT
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The ever increasing cavalcade of secondary characters in Sonic the Hedgehog is an often reviled issue. So, how do you keep Sonic interesting without adding another Big the Cat? Easy, in Sonic Colors, the blue blur actually transforms into other characters using Wisps. Pretty sneaky, Sega.

Posted by GoNintendo Oct 18 2010 23:55 GMT
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The official website for Sonic Colors is now up and running. There are a bunch of fun things to check out, but it doesn’t look like there’s much in the way of new footage. At least you can hunt around and grab yourself some new wallpapers after a hunt for hidden wisps. [...]

Posted by GoNintendo Oct 17 2010 02:28 GMT
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Super-Claus

Well this looks promising. Just hope they dont *crag* it up, cause it looks good for now.

Flar3
I see sonic still has good ass music. The atmosphere looks cool too, but I dunno...

Posted by GoNintendo Oct 16 2010 17:41 GMT
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Here’s a few snippets from the NGamer review of Sonic Colors… “Colours rockets Sonic closer to the stratospheric heights of past glories and hints at a great future. Welcome back, old friend. It’s been too long.” - 86% Check out more review snippets here

Posted by IGN Oct 11 2010 03:30 GMT
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Come with us on a journey to Eggman's Incredible Interstellar Amusement Park to find out what makes this game tick.

Posted by GoNintendo Oct 09 2010 00:14 GMT
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- Dr. Eggman’s Incredible Interstellar Amusement Park is powered by Wisps - Eggman is chaining planets together to take over the universe - Eggman says he’s a changed man, and no longer trying to cause trouble - Sonic and Tails go to investigate - they spot Orbot and Cubot, who are trying to capture Wisps - Eggman has [...]

Posted by Kotaku Oct 07 2010 20:40 GMT
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#sega With Sonic Colors coming later this year and actually looking pretty damn good, Sega's top men say they want to get Sonic the Hedgehog's recent misfires off store shelves, part of an effort to "increase the value of the brand." More »

Posted by Kotaku Oct 05 2010 21:40 GMT
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#preview We are getting awfully close to the release of Sonic Colors. When will the other shoe drop? When will we discover this is another secretly-displeasing Sonic game? Not today. Not when I saw the game's multiplayer mode. More »

Posted by Joystiq Sep 29 2010 11:00 GMT
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If listings on Amazon.de and EB Games Australia are to be believed, both Europe and the Land Down Under will be receiving a limited edition of Sonic Colors. The limited edition comes in both Wii and DS flavors and includes a (kind of awkward looking) Sonic figure and three wisp figurines. Each version comes with different wisps, so you'll have to snag both the DS and Wii editions if you just have to have them all.

We've contacted Sega to find out if the limited edition will see a release in North America as well.

Posted by Kotaku Sep 27 2010 19:20 GMT
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#specialedition Not only do Europeans get an additional "U" in their version of Sonic Colors, they also get the option to pay more for a box filled with toys. More »

Posted by Joystiq Sep 26 2010 02:30 GMT
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In honour of the Euroupean Sounic Colours proumoutiounal videou pousted below, we've decided tou stand aloungside ouur ouverseas couhourts, and their inexplicable manner ouf spelling. Check ouut the trailer, which features soume of Sounic's new pouwers and ould, ould foues, like Douctour Rouboutnik.
Jr The Dark Knight
It's not amusing to me. I used to be a large Sonic fan, and used to buy every single platformer for the consoles since Sonic Adventure. I am probably one of the very few people who actually liked all of them since then. However, Sonic Unleashed led me to the point where I became pissed at loading times and it felt like the loading was more than the actual game. I never played Unleashed again since that day. The concept of colors doesn't really seem amsuing and I would have rather seen a different concept for the game.
darkz

SOUNIC


YouTube
Posted by GoNintendo Sep 24 2010 16:59 GMT
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• Contrary to the E3 build some of you may have played getting S-ranks are TOUGH. You’ll need to maximise your grabbing of bonuses whilst still maintaining your speed and maximising your ring count in order to gain them. • Yacker doesn’t have a voice as such, but makes an audible chittering noise. He’s also big [...]

Posted by GoNintendo Sep 23 2010 17:19 GMT
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A portion of a UGDB interview with Keith Dwyer from Sega America… UGDB: During E3 it was revealed that MadWorld and Happy Tree Friends writers, Ken Pontac and Warren Graff are writing the script for Sonic Colors, what have these two writers brought to the game that you haven’t seen before? Were there any ideas that [...]

Posted by GoNintendo Sep 21 2010 16:57 GMT
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‘(With Sonic Colors, we hope to) introduce Sonic to a whole new audience, building on the success and publicity garnered by the Mario and Sonic titles. Hopefully, with the emphasis set on speed and core platforming, along with the new Wisp elements, it will be a game for old fans and newcomers alike.’ - Takashi [...]

Posted by GoNintendo Sep 20 2010 23:26 GMT
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The Wii edition will contain White, Cyan, and Orange wisps, while the DS edition will carry Yellow, Red, and Blue wisps.

Posted by GoNintendo Sep 20 2010 17:19 GMT
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Once again, this comes directly from SEGA Europe’s blog… • Cubot’s voice processor is broken – and stuck on “cowboy mode”. • If you run out of Wisp power when underground in Drill mode you WILL die. • FOXY FACT: Tails isn’t as keen on high speeds as you might think… • Pits of death DO exist, [...]

Posted by GoNintendo Sep 20 2010 16:37 GMT
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Blue Wisp - gives “Blue Cube” Color Power - switches blue blocks and blue rings - opens up new routes - when landing on the ground with this power, nearby enemies are destroyed - shake the Wiimote to activate More screens here Aquatic Park - Chinese theme - Egg Pawns are in costume again, this time dressed as Samurai - travel underwater - boss will chase [...]

Posted by GoNintendo Sep 18 2010 21:49 GMT
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Carnival attraction of “Egg Planet Park” that looks like a space fleet that has been colored with neons and fireworks. Various space battleships, such as battleships with a constellation motif, meet Sonic in a parade of lights and sounds. Enjoy the feeling of a roller coaster that weaves its way among the parade.

Posted by GoNintendo Sep 18 2010 16:22 GMT
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Direct link and impressions here More art here Sonic Colors DS new boss footage Finally, we have information on another control option for Sonic Colors. While Wiimote/Nunchuk, Classic Controller and GameCube controller have all been confirmed up to this point, we’ve now learned that you can play with just the Wiimote itself. The full [...]