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Kid Icarus Uprising' Awesome Menus Require 11 Minutes of Your Attention. Trust Me.
kotaku.com posted by Kotaku Mar 23 2012 21:30 GMT
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#kidicarus Kid Icarus: Uprising as a game? Very good. Kid Icarus: Uprising as a thing to put on a stand? Eh... More »
Kid Icarus: Uprising - review
kotaku.com posted by GoNintendo Mar 23 2012 20:29 GMT
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A portion of a Kotaku review...

...It feels uncalculated in a way that very few games do anymore. It's unlike any other game currently available for the 3DS, and is fundamentally fun to play despite its flaws. And so while the adage "Your mileage may vary" is particular true in this case, I have gotten a good number of miles out of Kid Icarus: Uprising, and when I look to the future, all I see are more miles, stretching out to the horizon.

Full review here
Kid Icarus: Uprising - final boss and ending
gonintendo.com posted by GoNintendo Mar 23 2012 18:03 GMT
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Placed after the jump, due to spoilers...

Read the rest of the story...

Kid Icarus: Uprising - review
cubed3.com posted by GoNintendo Mar 23 2012 17:19 GMT
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A portion of a C3 review...

Kid Icarus: Uprising was always going to be a risky move from Nintendo, pegging it as one of the key Nintendo 3DS titles right from launch, but thankfully it was delayed long enough for Masahiro Sakurai and his team at Sora Ltd to spend sufficient time ironing out as many of the issues raised in early preview builds as possible.

Full review here
Kid Icarus: Uprising - review
joystiq.com posted by GoNintendo Mar 23 2012 16:52 GMT
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A portion of a Joystiq review...

I already know reactions to this game will be polarized, and it basically comes down to whether people can get used to those (again, admittedly) uncomfortable controls. And I feel a little embarrassed, exposed even, to see myself on the positive side of that divide. But I can't help but be glad I stuck it out through the overlong adjustment period. The upbeat, funny, deep action game that comes after is totally worth the investment.

Full review here
Kid Icarus: Uprising - today's new screens, info (March 23rd)
gonintendo.com posted by GoNintendo Mar 23 2012 15:34 GMT
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Gameplay: If you want, you can use the ABXY Buttons to move Pit, aim with the Circle Pad and shoot with the R Button.



Tackle the challenges in the Treasure Hunt grid to reveal the picture & get exclusive weapons and powers as a reward!



At the Music Gallery you can listen to the soundtrack. Unlock songs by progressing - or as Treasure Hunt rewards!



Weapon: Inspired by the most dreaded mutt in the Underworld, the Twinbellows Cannon roasts nearby foes.



Enemy: The Three-Headed Hewdraw's heads all have their own personality, causing them to constantly bicker and argue.



Weapon: The Hewdraw Club fires blade blasts & flame breath! Charged shots have great range and homing but lack damage.
Kid Icarus: Uprising - GT review
gonintendo.com posted by GoNintendo Mar 23 2012 15:11 GMT
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Get More: GameTrailers.com, Kid Icarus: Uprising - Review, PC Games, PlayStation 3, Xbox 360

Kid Icarus Uprising Cometh
ds.ign.com posted by IGN Mar 22 2012 22:58 GMT
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It won't be long now before stateside gamers have their hands on Kid Icarus Uprising - the first new entry in the series for more than 20 years. You could spend the rest of your Icarus-less time replaying Metroid Prime Hunters and developing stylus strategies for minimum hand discomfort or, instead, you could mosey on down to the videos below for a sneak peek at a few of the things you can look forward to in Pit's soaring adventure...
Kid Icarus: Uprising - AR card battle footage, Sakurai shows off
neogaf.com posted by GoNintendo Mar 22 2012 19:56 GMT
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That image above is from Sakurai's Twitter. Looks like he has 9 3DS' and 9 copies of Kid Icarus: Uprising. I guess he's already set up for local multiplayer when friends come over!
Kid Icarus: Uprising - today's new screens, info (March 22nd)
gonintendo.com posted by GoNintendo Mar 22 2012 17:29 GMT
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Enemy: The Snowman's breath will freeze you on the spot. Recover more quickly by sliding the Circle Pad back and forth.



Vehicle: The Aether Ring is a freely moving vehicle of the gods. Use its protective barrier and charge into enemies!

Link
Kid Icarus: Uprising - today's new screens, info (March 21st)
gonintendo.com posted by GoNintendo Mar 21 2012 17:28 GMT
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Multiplayer (1/2): You can generate computer players in Light vs. Dark when you can't get enough people to join. You can have anywhere from 2 to 6 players in a Free-for-All match with the CPUs filling the empty spots.



Weapon: Atlas Club shots don't pass through obstacles, but its dash attacks travel fast with a high homing ability.



Weapon: Switch to continuous fire after raising a shield by firing a charged shot from the Guardian Orbitars.

Link