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Posted by IGN Jan 19 2011 21:50 GMT
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The best launch "window" title? Very likely.

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Posted by Kotaku Jan 19 2011 21:00 GMT
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#clips Capcom's Seth "S-Kill" Killian walks us through the controls for 3DS' upcoming Super Street Fighter IV 3D Edition. More »

Posted by Joystiq Jan 19 2011 16:30 GMT
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Shortly after Nintendo's 3DS event, Capcom released an English version of the Nintendo World 2011 Super Street Fighter IV 3D Edition trailer, along with new gameplay footage -- both of which you can see after the break. More importantly, however, is the assertion that it will be "available as a launch title for the Nintendo 3DS." That makes Super Street Fighter IV the first known launch title in North America! We'd like to pretend it's the only launch title, which would make it really easy for us to find other SSF4 owners to play it with.

Capcom also says that the online features will be available from launch, making it "the only title to utilize the full capabilities of Nintendo's online network at launch." Said features include online multiplayer and a Spectator Mode that allows users to watch other online fights. Other new features include a 3D display mode, "Simple Controls" that use the touchscreen to launch combos, and StreetPass-based multiplayer that uses virtual figurines, which automatically fight other figurines they encounter via local wireless connections.

Posted by GoNintendo Jan 13 2011 05:03 GMT
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Coming from the Twitter account of Yoshinori Ono… It’s not the clearest statement, but I think we can all see what Mr. Ono is getting at. Now I can get my ass kicked by people all across the world!

Posted by IGN Jan 12 2011 20:35 GMT
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Online arcade challenges, friend codes, achievements and more revealed.

Posted by Joystiq Jan 12 2011 03:00 GMT
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Fight fans looking for some portable pugilism take note: Super Street Fighter 4 3D Edition will have online multiplayer support. Word comes via G4, which spoke with Capcom's Yoshinori Ono at last week's Nintendo World event.

There will be two different types of online multiplayer in the game: worldwide online play and Channel Live. The former is pretty self-explanatory (this is the place you go to fight people from all over the world), while the latter is a place to go to watch live matches. Of course, there are also the figurine-collecting and random street fighting modes, which were previously announced.

Posted by Joystiq Jan 12 2011 00:40 GMT
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Super Monkey Ball 3D won't arrive in time for the 3DS launch in Japan on February 26, but it will only miss that Monkey Target narrowly. Sega announced today that the three-dimensional ape tumbler will be released in Japan on March 3. You can see a few new screens, including the GonGon portrait above, on Famitsu.

Also on Famitsu are new screenshots of Tobidasu! Puzzle Bobble 3D, which feature some really nice 2D art, and a few new screens of Super Street Fighter IV 3D Edition. We've posted the box art after the break, so you can get a nice look at the crazy backwards design.

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Posted by GameTrailers Jan 10 2011 09:23 GMT
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Ryu and Juri star in Capcom's Super Street Fighter IV: 3D Edition public gameplay debut at Nintendo World 2011 on the 3DS.

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Posted by GameTrailers Jan 09 2011 08:21 GMT
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Battle in 2D or 3D, and be prepare to be challenged by anyone passing by in Capcom's Super Street Fighter IV: 3D Edition.

Posted by IGN Jan 09 2011 00:26 GMT
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Capcom adds a new dimension to its 2D fighter.

Posted by Joystiq Jan 08 2011 06:00 GMT
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As expected, Nintendo revealed the Japanese launch lineup for the 3DS at Nintendo World 2011, and -- as expected -- it's about 10 games. Eight, to be specific. The games that will be available on the Japanese launch date of February 26 include:
  • Winning Eleven 3DSoccer
  • Super Street Fighter IV 3D Edition
  • Samurai Warriors Chronicle
  • Tobidasu! Puzzle Bobble 3D
  • Nintendogs + Cats
  • Ridge Racer 3D
  • Combat of Giants: Dinosaurs 3D
  • Professor Layton and the Mask of Miracle
In addition, Nintendo's list of 2011 games reveals some new titles, including BlazBlue Continuum Shift 2, ports of Tales of the Abyss and Raving Rabbids Travel in Time, and a third game in the DS's Tank Beat series.

Posted by Kotaku Dec 28 2010 13:00 GMT
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#nintendoworld2011 That is, if you live in Japan. Nintendo is rolling out its Nintendo World 2011 next year in Chiba, Japan. The Kyoto-based company has a list of titles that will be playable for those over six. You're over six, right? More »

Posted by Joystiq Nov 04 2010 10:00 GMT
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It would seem that Blanka's pre-Street Fighter years living in the jungle have provided him with a set of skills valuable to today's parking attendant work force. At least, that seems to be the case based on this video courtesy of Dorkly, just past the break

Posted by IGN Oct 15 2010 20:11 GMT
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No problem pressing all three punch buttons in new 3DS vesion.

Posted by Kotaku Oct 15 2010 17:20 GMT
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#3ds Street Fighter IV for the iPhone mapped your special moves to a single button. Super Street Fighter IV 3D for the Nintendo 3DS simplifies things even further. More »

Posted by Joystiq Oct 15 2010 15:00 GMT
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The 3DS has a touch screen instead of an arcade-spec joystick, which makes it a bit less than optimal for fighting games like Super Street Fighter IV 3D Edition. But in bringing the fighter to 3DS, Capcom has done its best to concoct a little touch-screen-ade.

The game's website details the touch screen implementation, which allows players to assign their choice of moves to four sections of the screen. You can set things like Focus Attacks, special moves, Ultra Combos, or combinations of three simultaneous button presses, according to the examples shown.

Capcom has been known to make concessions like this for systems without ideal fighting game controllers. SNK vs. Capcom EO on GameCube allowed players to launch special moves by pressing directions on the right stick, for example, and Tatsunoko vs. Capcom had optional simplified controls for use with the Wiimote and Nunchuk.

Posted by IGN Sep 30 2010 07:34 GMT
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Fight like never before, and in 3D too.

Posted by Joystiq Sep 29 2010 16:45 GMT
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Capcom released a new trailer for Super Street Fighter IV 3D Edition, allowing us a much less brief look at what Super Street Fighting looks like on a 3DS. The trailer reveals two new features, both of which take advantage of the advanced wireless communication features in the system.

"Figure Collection" mode allows players to collect fighter figurines, which engage in automatic battles whenever two 3DSes with Street Fighter data come into contact. The winner in each match wins the opponent's figure. The other feature is more traditional, but also more awesome. If you happen to come across another SSFIV player while you have the game running, you'll be able to jump automatically into a versus battle ... which means you could literally fight someone you met on a street.

Posted by Joystiq Aug 03 2010 15:40 GMT
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Capcom's investor Q&A for the last fiscal quarter doesn't just look back on the company's recent stumbles -- it also includes some info about the publisher's plans for the rest of the year and beyond. For example, the launch of its two announced 3DS games, Super Street Fighter IV 3D Edition and Resident Evil: Revelations, belong in the "beyond" category.

"We broke the news at E3 2010 that development is underway for Resident Evil: Revelations (tentative title) and Super Street Fighter IV 3D Edition," the publisher said in the Q&A, "but we do not expect these titles to be ready for release this fiscal year." Capcom added that we "we haven't set any specific dates at this time." The current fiscal year ends in March 2011. That means that Capcom is likely to miss the 3DS launch window by at least a little, though these two major franchises are still likely to excite audiences a few months into the system's lifespan.

Posted by IGN Jul 30 2010 16:39 GMT
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Company excludes Resident Evil and Street Fighter IV from sales forecasts.

Posted by Joystiq Jul 29 2010 18:50 GMT
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Capcom opened a site for Super Street Fighter IV 3D Edition, its upcoming 3DS Street Fighter game, featuring several new screenshots. We thought we'd take the opportunity to compare the graphics in this handheld version to the existing Street Fighter IV on iPhone.

However, there's not much of a comparison. The iPhone Street Fighter uses pre-rendered 2D sprites based on the console/arcade game's 3D models, for a look reminiscent of Killer Instinct. The 3DS game, on the other hand, appears to use lower-detail versions of the actual 3D models, judging by the dynamic camera angles. That's why you get to see the extreme close-up of Ken's goofy punch face up there.

Of course, it's worth noting that these are early screenshots, and the final game may come out looking different. Given the relatively low texture detail, though, this looks like something that could be possible on a handheld system. Compare the two games yourself in our galleries.

Posted by Joystiq Jul 28 2010 15:00 GMT
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According to producer Yoshinori Ono, Super Street Fighter IV 3D Edition on the Nintendo 3DS won't offer radically different gameplay. In a Famitsu interview summarized by Andriasang, Ono assured fans that, among other things, the 3D visuals won't lead to 3D gameplay (turn to Tekken X Street Fighter for that.) "The gameplay will be the same as Super Street Fighter IV," he said.

There might be some additional control options, however. The article states that the team is considering mapping special attacks to the slide pad or touch screen. He also suggested that Capcom wants to use the system's wireless connectivity for both communication and gameplay, though he didn't specify whether he meant online or local wireless.

According to Famitsu, the game will have all 35 Super Street Fighter IV characters, and is currently 10 percent complete.

Posted by IGN Jun 15 2010 23:44 GMT
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E3 2010: Super Street Fighter IV Screens