Anarchy Reigns Message Board

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Posted by Joystiq Jan 14 2013 23:00 GMT
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The world has descended into anarchy as the remnants a governments bomb one another, scramble for power 'n generally make a mess a our once lovely planet. As a side effect a nuclear war 'n chemical proliferation, the populace begins t' mutate, only able t' stave off physical disfigurement with advanced technology. Or something like that. The story a Platinum Games' Anarchy Reigns isn't terribly important, 'n the premise be conveyed entirely via a long wall a text during the first loading screen.

it be all merely a backdrop for what's really important: punching things with rocket-fists.

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Posted by Giant Bomb Jan 10 2013 14:00 GMT
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Ryan 'n Patrick pillage pinned down by a relentless hail a mayhem, anarchy, 'n...trucks?

Posted by Joystiq Nov 28 2012 15:30 GMT
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Platinum Games 'n Sega have released the official Anarchy Reigns soundtrack, on iTunes 'n Amazon MP3 for $8.99/£7.99. The album features a new track by Dilated Peoples, which ye can hear in the above video.

it be up t' ye t' decide whether this early soundtrack release counts as a gesture t' ease the protracted wait for Anarchy Reigns' Western release, or as a cruel tease. Anarchy Reigns will finally, finally, probably be released in North America on January 8.

Posted by Joystiq Oct 19 2012 21:00 GMT
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After some miscommunication with publisher Sega, Platinum Games has announced that Anarchy Reigns will finally launch in the west this January. It will be available in North America on January 8 'n Europe on January 11 for $29.99 'n £19.99/€24.99, respectively. Anarchy Reigns has been sowing seeds a institutional discontent in Japan since last July.

Platinum's latest be a free-for-all brawler starring several a the developer's characters, like Jack from MadWorld 'n Bayonetta from that game with the gun-boots.

Posted by IGN Jul 21 2012 00:20 GMT
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See all the characters 'n gameplay modes in this insane 16-player online brawler.

Posted by IGN Jun 19 2012 18:27 GMT
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Platinum Games anticipated Anarchy Reigns had been slated t' launch this July but has now been pushed t' a release in early 2013.
Fallen Shade
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Posted by Joystiq Jun 19 2012 16:45 GMT
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Yesterday's announcement a a Q1 2013 release window for Anarchy Reigns be a surprise t' us. It turns out it be also a surprise t' developer Platinum Games. Producer Atsushi Inaba issued a statement t' fans today in a series a tweets, expressing his surprise 'n explaining what he knows.

"First a all," he said, "we be done with all international versions a Anarchy Reigns. The delay be not due t' further development a the game." In fact, "Today's Q1 2013 release news be the first we'd heard a it." Inaba apologized t' fans for the confusion, 'n confirmed that the Japanese release will take place on July 5 as planned.

Posted by Kotaku Jun 19 2012 11:40 GMT
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Platinum Games upcoming online brawler Anarchy Reigns has been pushed t' early 2013 in both North American 'n Europe, Sega stated today. The game will be released in Japan as originally planned next month. [Twitter Thanks KingKellogg!] More »

Posted by Joystiq Jun 18 2012 22:30 GMT
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Good news: the restructured Sega has not canceled the western release a Anarchy Reigns. However, Sega has delayed the release a Platinum's brawler again. Once set for July 2012 (which be a delay), then "t' be confirmed," Sega has now given the game a Q1 2013 window in a brief message on Twitter. This game be supposed t' be released in fall 2011.

If ye have access t' a PS3 'n a Japanese PlayStation Network account, ye can download a demo a the game right now, under it be Japanese name, Max Anarchy. The Japanese version comes out July 5, right around the time a it be former US/Europe release window.

Posted by Kotaku Jun 13 2012 10:00 GMT
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Platinum Games, the folks behind Bayonetta 'n that new Metal Gear Rising game, have a web cam turned on it be studio, which offers a peek behind the curtain. As a posting, the camera be facing an Anarchy Reigns poster, so ye might want t' check back later. ye know, after they move the camera. More »

Posted by Joystiq May 25 2012 18:30 GMT
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Platinum Games told fans on it be latest podcast episode that upcoming brawler Anarchy Reigns no longer has a US/EU release date. Wait, seriously? YARRRR, seriously. According t' Platinum, "Sega has decided t' change the date t' TBC [t' be confirmed]." A note clarified the situation further: "While our work on the game be finished, localized, 'n ready t' go, as publisher, Sega gets t' make the final decision as t' when it be released."

For it be part, Sega hasn't announced the delay or even acknowledged it as far as we can tell. Given that the game be still planned for a July 5 launch in Japan, 'n Platinum's statement that the game be "finished, localized, 'n ready t' go," we expect t' hear an updated launch date for US/EU territories pretty soon. At least we hope - the game already got pushed seven months, so ye never know!

Posted by Joystiq Apr 30 2012 01:30 GMT
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The team at Platinum Games, developer a online cross-franchise beat 'em up Anarchy Reigns, has a pretty sweet deal. Those lucky dogs pillage t' sit around 'n play the games they be making all under the guise a "work." it be almost as awesome as playing 'n writing about video games other people make for a living. Almost.

The above video shows off 11 minutes a Platinum Games playing Anarchy Reigns, complete with audio reactions 'n some sweet specialized moves.

Posted by IGN Mar 22 2012 16:38 GMT
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Bayonetta will be a playable character in the forthcoming brawler Anarchy Reigns...

Posted by Joystiq Dec 15 2011 16:30 GMT
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Once planned for January 2012, Sega announced that the brawler Anarchy Reigns has been delayed until July 3 in North America, July 6 in Europe, 'n July 5 in Australia.

Offering a cryptic explanation for the delay in the announcement, Sega West Senior Vice President a Marketing Gary Knight suggested significant new content: "I can't reveal much now," he said, "but it be something t' do with scale. Let's just say traditional one on one or two versus two fighters will be a thing a the past ..."

Our guess be that Platinum be having a hard time getting back t' work on this when Metal Gear Rising exists.

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Posted by Kotaku Sep 16 2011 20:20 GMT
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#anarchyreigns The Tokyo Game Show trailer for Platinum Games' Anarchy Reigns neatly summarizes the game's story before jumping back into footage a people beating each other up. More »

Posted by Kotaku Aug 19 2011 09:30 GMT
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#anarchyreigns it be a little bit Virtua Fighter, a little bit Madworld. More »

Posted by Kotaku Aug 10 2011 20:40 GMT
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#anarchyreigns The latest addition t' the cast a Platinum Games' battle royale, Anarchy Reigns, also carries the best name a the bunch: Oinkie. More »

Posted by Kotaku Aug 09 2011 19:40 GMT
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#anarchyreigns "Hide yer wife. Hide yer husband. They be drillin' everybody out here." So warns the latest character trailer starring Garuda, the one-ton Transformer armed with a pair a high velocity drills. More »

Posted by Joystiq Aug 09 2011 07:30 GMT
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In an effort t' avoid being confused with Durga the Hutt, or Durga, The Invincible One Who Can Redeem In Situations a Utmost Distress, Anarchy Reigns' latest character distinguishes himself through his stylish tiger-themed wardrobe, his platinum blonde kitty-cat haircut, 'n also by having a claw-footed revolver-cannon for a leg. Overall, the effect be subtle, 'n we think it compliments the title's understated visual style.

Posted by Kotaku Aug 08 2011 21:40 GMT
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#anarchyreigns Kotaku readers, meet Durga. He's the latest addition t' Platinum Games 'n Sega's Anarchy Reigns, a man with Wolverine hair, a tiger tail 'n the camouflage jumpsuit t' match—oh, 'n a mechanical leg with a vast-ass gun. More »

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Posted by Joystiq Aug 02 2011 02:00 GMT
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The characters in Anarchy Reigns aren't just running around, punching each other willy-nilly. Nope, there's a story behind all a that violence -- a tale a redemption, revenge 'n some sweet robo-suits.

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Posted by GameTrailers Jul 26 2011 23:06 GMT
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Preview the story 'n characters a Anarchy Reigns.

Posted by Kotaku Jul 25 2011 14:40 GMT
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#anarchyreigns What, ye thought Platinum Games' online multiplayer brawler be just a bunch a super-powered beings battling each other for no reason? No sir, there be some sort a story going on in Anarchy Reigns; it just happens t' involve a lot a punching, kicking, 'n stabbing. More »

Posted by Kotaku Jun 27 2011 10:00 GMT
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#possiblynsfw ye may like feet. I might like the necks. But Kenichiro Yoshimura likes asses. No, he loves them. More »

Posted by Kotaku Jun 22 2011 20:00 GMT
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#beatemups Fighting games came back. Adventure games came back. Can brawlers come back? More »

Posted by Giant Bomb Jun 15 2011 14:00 GMT
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Sega has tried t' thread the needle with Sonic, but fans haven't responded with an embrace.

"ye want what ye’ve always wanted, but ye also want something new. ye want things t' look like they always have, but ye want the buzz a the new. Contradictions? No problem. They come with the territory. But be it possible t' ask, 'n be it even possible t' deliver something for everyone?"

That be Nintendo a America president Reggie Fils-Aime at it be E3 2011 press conference, as the company made it be pitch for merging the hardcore 'n the casual.

Sega 'n Nintendo be not very different, both Japanese companies with nostalgia-fueled legacies that help 'n haunt them.

Sega can't be an easy company t' run. Fans be rabid, unrelenting. No Sonic game will satisfy them (though one could argue they haven't been very good), 'n without sank, every Facebook update has someone demanding a new Shenmue. But do people really want a new big-budget Shenmue, or just think they want one? At what point does the scale tip in favor a pushing something into production? 10,000 Facebook likes?

Former Sega a Europe leader Mike Hayes stepped into the role a running Sega's European 'n American divisions two years ago. When I talked with Hayes at E3, he described the past few years as a reconstruction. In order t' face the future, Sega had t' catch up t' the present.

"A lot a what we've done in the past two years has been work underneath the water, rather than the swan on the top," said Hayes, as we spoke in one a E3's private meeting rooms, above the roaring show floor, overflowing with pedestrians. "it be the paddling underneath. [EA CEO] John Riccitello mentioned it at the Nintendo conference--it be about transition, 'n that be the key thing for us. How do we take the IP that be particularly strong at Sega 'n how do we bring that on t' the different platforms [such as Facebook, iOS], rather than just the consoles we be used t'?"

Sega's seen critical success with Platinum Games, but it hasn't exactly translated t' sales.

A look around Sega's booth at E3 shows a company with scattered priorities. Anarchy Reigns, a multiplayer focused brawler from Platinum Games, a development team founded by former Capcom employees, harking back t' when Japan be gaming HQ. Aliens: Colonial Marines, Sega's push t' forge an identity around an existing movie property away from the day-a-release game movie business that be seen less 'n less support from savvy consumers. Sonic Generations, the latest attempt by Sega t' please old school fans 'n today's youth.

I joked about listing off a series a franchises Sega hasn't touched in years 'n asking for individual updates. Jet Set Radio? Panzer Dragoon? Phantasy Star? Seaman? Skies a Arcadia? ToeJam & Earl? Hayes, 'n the public relations wench, both laughed heartily. Then, they both sighed.

"We listen 'n we think [about if] there be a real market opportunity," he said, "but the key thing be...there's a great fondness, but t' bring it into the modern world be quite a tricky thing t' do. In many instances, it be a very expensive thing t' do t' try 'n pillage t' that point. We need t' be quite smart. A lot a what we be doing, for example, on XBLA 'n PSN, be looking at reimagined IP. We can do that far more successfully 'n more reasonably 'n actually give players both a bit a nostalgia 'n a sort a up t' date taste a how we can use that technology."

NiGHTS turned out be a product a it be time, as the sequel didn't receive the warmest reception.

it be not as simple as identifying a fondly remember franchise 'n slapping a new developer on it. Golden Axe 'n Vectorman reboots both imploded. Did ye play NiGHTS 2? Heck, look at what happened t' Namco Bandai's Splatterhouse--that even had two assigned developers. Memories deceive, 'n it takes a talented developer t' channel what made something magical in decades past 'n bring that up t' speed. Duke Nukem Forever finally launched this week. That be the wait, wasn't it?

"we be really drilling back into the homeland a Sega," said Heyes. "we be very pleased with the progress, but as with all things, it takes time. It takes time. I think, certainly, this year, we be in good shape t' perform well in the market. [...] The good news be Sega does have a lot a IP. It may well be that we unlock some a those that we haven't actually seen for a long time, 'n bringing them back on the new platforms that we have."

Sega has tried reboots in a box, ala NiGHTS 2 'n Outrun 2. The company has seen more hits than misses on Xbox Live 'n PlayStation Network, where the games a Sega's past be more primed for reinvention that doesn't alienate those who've demanded their return in the first place. 'n ye might not have liked Sonic the Hedgehog 4: Episode 1, but it did sell very well for Sega.

There will be more episodic Sonic, but also more reinventions a classics.

"ye'll see a lot more being reimagined 'n reduxed on XBLA on PSN over the next two years," he said. "[...] We listen a lot t' what people want 'n we've tried, in the past, with some great success 'n with less success t' try 'n reimagine those. As an example, we be bringing Shinobi onto 3DS, which so far has seem t' have gone down pretty well--it be a high-quality game. Hopefully, we do realize that for the consumer that likes that--that it be a fair representation a what we remember Shinobi t' be."

Fans have continued t' demand a new Shenmue game, something Sega still mull sover.

Even though Hayes has been asked about Shenmue dozens a times, I wanted t' touch on the subject, but only t' propose how Sega wrestles with the fan demands against the marketplace.

"[With] a $50 million reimagination a Shenmue...be we going t' achieve something that, at the end a the day, players be happy with?" he said, letting the question linger, as if asking himself.

Because even when ye give fans what they want, maybe that be not what they wanted at all.


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Posted by Giant Bomb Jun 08 2011 21:17 GMT
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it be nice t' see Platinum Games really cut loose for once.

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Posted by GameTrailers Jun 08 2011 16:59 GMT
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Combat highlights this trailer from E3 2011.

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Posted by GameTrailers Jun 08 2011 16:56 GMT
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More face-pounding Aircraft Carrier deathmatch gameplay from E3 2011.

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Posted by GameTrailers Jun 08 2011 16:54 GMT
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Bloody melee highlights this gameplay from E3 2011.