General
•	Fixed font corruption issue
•	Removed look-at code when throwing items to team mates
•	Fixed players getting stuck if they attempted to deploy mid-mantle
•	Fixed multiple clicks being played when player jumps in multiplayer
•	Mines are now visible to spectators
•	Added support for minimizing the game when running in windowed mode
•	net_clientMaxRate can now be set on a client to tweak its own bandwidth requirements
•	Cheat-protected several potentially exploitable cvars
•	Removed some old, unused cvars
•	Added unsupported auto-save backup system for advanced users
        - Can read backup saves by setting "save_readFile" to the desired save
        - Setting save_enableBackups to 0 will disable the auto-save backups
User Interface
•	Revamped the server browser
•	Server browser filters are now remembered between sessions
•	Server browser now auto-refreshes the currently selected server
•	Ping is now displayed numerically on the scoreboard
•	Map loading screen now displays server name and IP
•	Tweaked UI flow when joining a match via Steam
•	Fixed exploit that allowed players to use locked customization items
•	Fixed issue when listening to one audio log but highlighting another
•	Fixed connecting to servers with  in their names
Balance
•	Tweaked objective times on several maps
•	Increased the time it takes Engineers to remove a Hackbox
•	Increased XP given for completing Primary Objectives
•	Reduced the duration of Adrenaline buff
Dedicated Servers
•	Fixed several dedicated server crashes
•	Improved messaging for unexpected server shutdowns
•	Reduced warning spam in dedicated server console
•	Increased default net_serverSnapshotDelay to 3 (from 1)
        - Lowers bandwidth & CPU usage by sending fewer snapshots each seconds; can be changed by server admins				 
			
		
	
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