Wot I Think: Dungeon Siege III
Posted by Rock, Paper, Shotgun Jun 27 2011 12:45 GMT in Dungeon Siege III
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The third siege of dungeons arrived a little while back, with Obsidian taking the reins of the Gas-Powered Games-created loot’n'kill fandango. I’ve been frantically clicking my mouse button at it for the last few days – an act which I have now transformed into some words.

First point of interest for me in any dungeon crawler: can I summon animals? Silently beating up monsters in rock corridors gets pretty lonely, after all. Also, I’m really very lazy – if there’s some companion animal doing half the damage for me I don’t need to press so many number keys.

Dungeon Siege III delivers on this front, at least. My stocking-wearing gunwoman can summon a spectral hound to antagonise foes while she snipes them from afar. On top of that, one of the AI-controlled companions (only one of which you can have with you at any one time) can summon a flaming hound. It’s doggy carnage out there.




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