Amnesia dev discusses success; next project won't lose the 'scary atmosphere'
Posted by Joystiq Aug 19 2011 13:00 GMT in Amnesia: The Dark Descent
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Thomas Grip, project manager at Amnesia: The Dark Descent developer Frictional Games, spoke on "Evoking Emotions" earlier this week at GDC Europe, and explained the intricacies of the game that absolutely terrified those who played it. We wanted to discuss his emotions on the success of the game, which has sold over 400,000 copies --- an impressive feat for an indie dev.

"While we were quite confident that we had a game that was better than any of our previous, we had never expected the response we got," Grip told us when we asked if he was surprised by the success. "The press response was very nice -- both in terms of coverage and grading -- but even more fun and surprising was the player response that continues almost a year after. The amount of videos, images, etc. that players have created in response to the game is just amazing, and several orders of magnitude larger than anything we have had. Sales-wise it's, of course, also overwhelming, and I think especially how good it is still selling even a year after."



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