Following a demo showing a Arkane’s remarkable retro-future, supernatural stealth/action immersive sim Dishonored (as described here), I roped project leads Harvey Smith (one a the minds behind Deus Ex) 'n Rahael Colantonio (co-creator a Arx Fatalis 'n Dark Messiah) into a chat.
A chat about what? About choice, about avoiding compromise, about making rats believable, about possessing fish, about arguing with art directors about chairs, about why publishers be getting behind immersive sims again, about how t' make sure mainstream audiences play them, about Deus Ex, 'n why this be the most liberating project Harvey’s worked on since that game…(more…)