This time last year, we all waited with bated breath for the launch a Microsoft's Kinect, a new peripheral for the Xbox 360 that promised t' turn ye into the controller. Some a us feared a freezing in Carbonite like Han Solo, only t' be melted down into our core components t' be physically constructed into plastic controllers. The more sane anticipated good times flailing 'n jumping around in front a the TV.
Ubisoft expected a hit 'n it be dead-on. Microsoft ended up selling 10 million Kinects fairly quickly 'n Ubisoft established itself as the top third-party publisher on Kinect. As ye can imagine, this made senior VP a sales 'n marketing at Ubisoft, Tony Key, very happy.
Nearly a year later, Ubisoft be preparing nine new Kinect titles. The focus this time around be catering t' the mainstream audience Ubisoft sees as Kinect's base -- a variety a games that will leverage brands 'n experiences Ubisoft sees as enjoyable for just about everyone.
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