Deja Review: GoldenEye 007: Reloaded
Posted by Joystiq Nov 08 2011 21:05 GMT in GoldenEye 007: Reloaded
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We're of the firm opinion that your time is too precious, too valuable to be spent reading a full review for a game that was already reviewed many, many years ago. What's the point of applying a score to a game that's old enough to be enrolled in the sixth grade? That's why we invented Deja Review: A quick look at the new features and relative agelessness of remade, revived and re-released games. In the eyes of many, the original GoldenEye 007 for the Nintendo 64 stands out as much more than a mere game. GoldenEye is a legend with a legacy all its own; one that cannot be substituted or replicated. Of course, that didn't stop Activision from making the attempt in 2010 with a brand new game with the familiar moniker of GoldenEye 007 for the Wii.

Mercifully, the publisher made the very wise (and legally mandated) decision to carry the franchise forward in name only. Rather than creating a direct remake of the 1997 classic, they crafted an entirely new experience that was surprisingly original while still feeling classically GoldenEye. The new game featured much of the style of the original while reimagining the story and characters and events in the modern day.

GoldenEye 007: Reloaded is the latest attempt to fill in the N64 classic's sizable tuxedo -- this time in high definition. Unfortunately, while Reloaded fits into the right suit, it seems that it's gotten a bit snug.



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