“I think this title does an excellent job of showing what makes Move a better and different system than other motion controls that are out there. It's tighter, it's cleaner, it's more precise – I don't think you could do a game like this on either Kinect or Wii. I don't think technically they'd be able to support this kind of gameplay." - SCEA Santa Monica's creative director on the game Brian Upton
I think the real question will be, can Sorcery do motion controls better than Skyward Sword has? I guess we'll find out soon enough.
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