It's been a critical success and now developer Supergiant Games has revealed Bastion is also a commercial success. The recent Steam and Xbox Live Arcade sales helped to push Bastion over that 500,000 mark, the developer's blog states.
"When we set out to make Bastion, a sales number like that seemed astronomical to us, so it feels great to have hit that mark," creative director (and Bastion writer) Greg Kasavin said. "It goes to show that a lot of folks out there like what we're doing and want us to keep going, which is great, because we intend to stick together as a team and do just that." Considering the universal praise for the studio's first game, we can all agree that's a very good thing.
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