Iwata says Kid Icarus: Uprising reminds him of Smash Bros.
"I was able to play the final version (of Kid Icarus: Uprising) before this interview, and its richness, and an unparalleled sense of volume really came across, just like when I played Super Smash Bros. Melee and Super Smash Bros. Brawl for the first time. When I saw the battle mode, one of the things I thought was that this was how the Super Smash Bros. games would look like in 3D. In many ways, like the fast pace, for example." - Satoru Iwata
I think even those that are only seeing footage and not playing can definitely get the Smash Bros. influence, even down to menu design.
Related Posts:
Sign-in to post a reply.