Aside from annual increments, each Capcom fighter is distinctly different from its siblings: Ultimate Marvel vs. Capcom 3 and Super Street Fighter 4 are wildly disparate experiences, for instance, as were Street Fighter: Third Strike and Marvel vs. Capcom 2.
That trend of differentiation and innovation continues with Street Fighter X Tekken, but the ingenuity of the game's excellent fighting engine is muddied by its unpolished, poorly designed and shoddily implemented framework. Think of it as the console port of an arcade game that never existed; an uninspired checklist of prerequisite features tacked on to an otherwise solid fighting experience, with predictably underwhelming results.
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