Star Trek Doesn't Believe in a No-Win Situation
Posted by IGN Apr 16 2012 19:00 GMT in Star Trek: The Game
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By the time Star Trek releases in early 2013, Digital Extremes will have been crafting it for three years. In an industry dominated by shooters built with a 12-18 month turnaround, lengthy development cycles, especially on licensed games, is becoming increasingly rare. Digital Extremes' Sheldon Cart...



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