Star Trek: The Game Message Board

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Posted by IGN Sep 14 2013 00:18 GMT
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Star Trek: Into Darkness director J.J. Abrams has said that Digital Extremes' Star Trek game "without question didn't help the movie, and arguably hurt it."

Posted by IGN Apr 26 2013 22:01 GMT
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Badly going where too many Trek games have gone before.

Posted by Rock, Paper, Shotgun Mar 21 2013 14:00 GMT
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I haven’t actually seen a lot of classic Star Trek, but even I know what a Gorn is. To those weened on later versions of the universe, your introduction to the scaly brutes probably came via snippets of the original series’ magnificent fight choreography. William Shatner fought one tooth and nail (and rock and tree branch and bigger rock and ACTION KICK) in a trial by combat, and then no one mentioned the Gorn again for like a thousand years. But now they get their very own videogame, so it all worked out. In Star Trek: The Game, you’ll be blasting them in all shapes and sizes. Sadly, however, Digital Extremes seems to have oh-so-slightly reined in their fantastic dress sense.

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Posted by Rock, Paper, Shotgun Feb 12 2013 20:00 GMT
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The JJ Abrams Star Trek movie was alright! So the sequel due out later this year, starring Benedict Cumberbund as maybe-Kahn or maybe Some Other Guy, will probably be alright too! I know, I know, another controversial opinion about consumer entertainment products, eh?

There will also be a Star Trek game, and that probably won’t be alright, because licensed games so rarely are. But it’s got Sylar’s face in it, and Vulcan nerve pinches, and some spaceship corridors that look a bit like The Normandy, so maybe I’ll be proven ULTRO-WRONG.(more…)


Posted by IGN Aug 13 2012 15:00 GMT
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Kirk and Spock team up in co-op to squash intergalactic scum as they boldlywell, you know.

Posted by IGN Apr 16 2012 19:00 GMT
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By the time Star Trek releases in early 2013, Digital Extremes will have been crafting it for three years. In an industry dominated by shooters built with a 12-18 month turnaround, lengthy development cycles, especially on licensed games, is becoming increasingly rare. Digital Extremes' Sheldon Cart...

Posted by IGN Feb 10 2012 18:00 GMT
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Paramount and Namco Bandai have announced that they are co-publishing the new Star Trek videogame in the first quarter of 2013...

Posted by IGN Jun 11 2011 04:00 GMT
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Star Trek boldly goes where no game has gone before. It's fast, intense and filled with action. It's delightfully innovative, full of moments so surprisingly fun and unique that you'll wonder why no other game ever thought of them. And, maybe more important than anything else, it's built on the foundation of one of the strongest character friendships pop culture's ever seen...

Posted by IGN Jun 07 2011 01:16 GMT
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At their press conference for this year's E3, Sony announced that next year's co-op Kirk and Spock Star Trek shooter from Paramount will feature full Move support. Paramount is also working on a Move peripheral for the game based on the Phaser design from the 2009 J.J. Abrams Star Trek reboot to...

Posted by IGN Jun 03 2011 17:16 GMT
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A new Star Trek game is in development for PlayStation 3, Xbox 360 and PC, set for release in summer 2012. Digital Extremes (Dark Sector/The Darkness II) is handling development...

Posted by IGN Jun 03 2011 16:23 GMT
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Los Angeles, CA - Paramount Digital Entertainment confirmed today that Star Trek will be coming to the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and Windows PC in summer 2012. With an original story and unprecedented co-op experience, the game casts players as Kirk and Spock for the first time ever...