Dishonored: Creativity Kills
Posted by IGN Apr 26 2012 14:00 GMT in Dishonored
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Dishonored is built on the principles of a past era of PC gaming, when titles like System Shock 2, Deus Ex and Thief dominated the conversation. In recent years there's been a resurgence of this style of design with games like BioShock and Deus Ex: Human Revolution, games that can't be satisfyingly labeled with any single genre tag, that encompass multiple gameplay styles and encourages player choice instead of adherence to a rigidly defined path...



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