Capcom summons a pair of Dragon's Dogma developer diaries
Posted by Joystiq May 07 2012 21:00 GMT in Dragon's Dogma
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"I wanted to create the biggest world in any Capcom game so far," director Hideaki Itsuno says about Capcom's upcoming RPG, Dragon's Dogma. The other big goal was creating a game where players are able to finish the game in many different ways - an experience shaped by choices.



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