Developer High Moon Studios showed it had a lot of love for the Transformers franchise with War for Cybertron but sullied its goodwill with fans when a rushed Dark of the Moon movie tie-in follow-up hit store shelves. Now the studio's returning to Hasbro's toy line once again, leaving behind the Michael Bay-inspired setting of the films.
Transformers: Fall of Cybertron, on the surface, seems like a return to High Moon's true love: telling its own stories about giant, talking transforming robots. Separating itself from the films, Fall of Cybertron leaves High Moon free to geek out about Autobot and Decepticon history, wrapping it all up in Gears of War-style third-person shooter gameplay. And as High Moon said about the first game way back when, the emphasis here is supposed to be on freedom, and the unique ability to play as a robot or vehicle, switching whenever you want.
But for all of High Moon's enthusiasm about transforming, the demo on display at E3 was less-than-flattering to the series and its promise of complete freedom.
Sign-in to post a reply.