Closer To The Heart: StarCraft II’s New Units
Posted by Rock, Paper, Shotgun Jun 12 2012 10:00 GMT in StarCraft II: Heart of the Swarm
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I’ll admit that I haven’t played StarCraft II in a while, so it’s been easy for me to slip into thinking “Gosh, how could an expansion that only adds some new units and missions take so long?” Then I watched this video of Heart of the Swarm’s shiny (and, in some cases, slimy) new toys, and goodness, Blizzard does know that it’s, like, destroying everything, right? Again, I’m no expert, but almost everything here looks like a game-changer in some way or another. I mean, the Protoss Oracle will probably be the new linchpin in my patented “I know I’m going to lose, so I’ll attempt to annoy my opponent to death” strategy by entombing enemy supplies and turning my buildings invisible. And then there’s the Zerg Swarm Host, which belches out “endless” free minions until either it or you die of natural/totally-not-natural causes. That’s only the beginning of the absurdity. Check out the rest after the break.

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