This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer.
Before Dragon's Dogma became a surprise success, the common refrain was that it was Monster Hunter for westerners. The developers expressed surprise, but given the presence of large, roaming beasts and Capcom's role as a publisher, the comparison was perhaps inevitable.
Now though, the shoe is very much on the other foot. Over the weekend, Capcom released a new trailer for Monster Hunter 4, and the whiff of Dragon's Dogma was unmistakable. It's not just the fact that you can grapple with monsters, but the overall feel of the whole presentation. All it's missing is B'z and his beautiful, completely nonsensical lyrics.
On the whole, Monster Hunter seems to be going for the faster, punchier feel of Dragon's Dogma, home of castle-destroying snake monsters and other beasts. In both the new trailer and last year's trailer, the main character can be seen hopscotching across chasms and swinging across ceilings. He clings to a wall while a dragon-like Tigrex tries to torch him from below. He scales a sheer cliff in pursuit of a beast that looks like a cross between an orangutan and Stitch from Lilo & Stitch fame. And, of course, he is clearly seen hanging for dear life on the back of a dragon while stabbing for all he's worth.
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