What I learned from playing Arkane Studios' anxiously awaited Dishonored is that playing it like a standard action game isn't the best course of action. You may succeed, but you're more likely to fail or stumble disappointingly to the end of a mission - a far cry from those playing with patience and a plan.
The QuakeCon 2012 demo I played was from about halfway through Dishonored's campaign, a section taking place during a dinner party murder mystery. You are the murderer, tasked with assassinating a woman named Lady Boyle during a masquerade party taking place at her estate.
The catch is that there are three women who go by the name "Lady Boyle," and you're not sure which one is your target. All are masked and wearing different colored dresses. Which Lady Boyle you are sent to kill is randomized every time you play, so unless you plan on killing all three women, you're going to have to do some detective work.
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