Capcom is looking to bring its game development duties home again, hiring an additional 1,000 people to do so. In an investor Q&A, the publisher announced plans to hire this extra staff over the course of ten years, adding to the 1,500 game developers on staff as of the end of September.
"We want to further improve the quality of our games by maintaining an internal game development team," a Capcom representative (likely CEO Kenzo Tsujimoto, but it is not specified) said. Answering a follow-up question about budget, he elaborated. "The purpose of increasing our game developer team is to create a larger percentage of our games internally. Therefore, we believe that there will be no significant change in total development expenditures mainly because we will be shifting outsourced operations to our own workforce."
Speaking of internally developed Capcom games, the Capcom rep said that Resident Evil 6 has been "successful to some degree" despite its cool critical reception. Because of its high shipment rate and "repeat sales in Japan and overseas," Capcom believes "it is too early to reach a conclusion about how users view this game."
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