Part of What Makes DayZ Great Is That It Isn't Finished
Posted by Kotaku Jan 22 2014 00:00 GMT in ArmA II
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Usually, nothing is worse than playing a game that comes out into the world with random bugs, rough-hewn ideas and a lack of polish. But those same things have arguably made DayZ a chart-topping success story—more than a million copies sold in a month— ever since its standalone alpha version hit Steam a month ago. Read more...

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