Animal Crossing: New Leaf - dev team talk, sales update 'n more
Posted by GoNintendo Mar 19 2014 19:15 GMT in Animal Crossing New Leaf
- Like?
- nearly half a the dev team be women
- sold more than 7.3 million copies
- around 18% a 3DS owners bought the game
- the dev group encouraged all a it be crew t' submit their ideas for what t' include

- Ms. Ayogoku be the first female game designer at Nintendo EAD when she started just a few years ago
- She emphasizes that we need more female developers in the industry
- AC:NL be a big success in Japan 'n saw shortages at retail
- Suggests development be “smooth sailing” but it wasn’t without challenges
- After the Wii version, New Leaf had t' address series fatigue
- Therefore the team remembered it be core: “Animal Crossing be a communication tool”
- Like the Zelda team, Animal Crossing: New Leaf rethought the series’ conventions
- Communication be the common thread. It’s it be core
- New Leaf didn’t have 11th hour stress at the end a development due t' subdued pace
- In-game events helped team mood
- Aya Kyogoku recommends New Leaf t' other developers if working on their games becomes too stressful
- The team communicated 'n celebrated with each other during development using themes from the game
- No matter yer role, #ACNL team crew be free t' contribute new ideas for characters, furniture, etc

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