Rounding Off: World Of Tanks Prettification
Posted by Rock, Paper, Shotgun Mar 21 2014 18:00 GMT in World of Tanks
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Here’s an interesting aspect of long-term game development: if you build a game where you’re continually adding units across a number of years, you will see a marked difference in model quality between the first creations and the newer models. It can’t be helped. For some games that might not matter, but World of Tanks is about tanks and the people who love to pay for them, so it benefits Wargaming to ensure that those earlier models are returned to the high standards of the latterly built ones. That process has been captured in a video, and there’s a lot to be excited about if you care about polygon counts and the smoothness of tank barrels.

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