A portion of a TinyCartridge review...
I want the time to replay levels, to spend a bit of each day trying to get to a secret exit or a hidden backpack item. I’m not saying it’s impossible to blow through it – I’m sure if you have nothing going on or just plain better dexterity than me, that you can do that. But for me, taking it slow is the difference between a deeply intriguing puzzle platformer and a 3DS snapped in half and thrown in the garbage.
Full review here
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